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Disney Infinity review

Disney Infinity review

infinity-6While it’s easy to write off Skylanders if you’ve never been keen on Spyro or his universe, it’s somewhat more difficult to snub the entire Disney back catalogue. It’s for this reason that this apparent copycat is likely to be attractive to a far wider pool of players of all ages and, while the current cast might be more Pixar Infinity than Disney Infinity, the Starter Pack does an impressive job of showcasing the huge potential of this all-new (both figurative and literal) platform.

Just as in the Activision games, collectible characters placed on the bundled base are summoned directly into the game, but there are a number of crucial differences. For one, this isn’t just one game – it’s a sprawling Toy Box mode (which we’ll come to in a moment) as well as a number of Play Sets, three of which are included with the Starter Pack. But more important is the way the toys are used. The practical, tactile nature of swapping quickly between Skylanders is missed here, since only canon characters can be used in each themed Play Set. There’s the odd unlockable for other characters here and there, but you can comfortably stick with just the one from start to finish. Each comes in at around five hours, but the difference in play styles and mechanics is impressive – from sailing the Caribbean as Jack Sparrow to pranking on campus as Sulley, there’s more variety on this one disc than in the last decade of Disney movie tie-ins.

infinity-2Toy Box, though, is where the magic happens. It’s a warren of challenges, creation tools and sandboxes, showcasing the awesome breadth of scope on offer and bringing in far more Disney cameos than the fairly limited first wave of starring characters suggests. Want to build a stunt course around Carl from Up’s house? Go for it. Fancy building a contraption that fires Kermit off a cliff in Mickey’s car? Be our guest. It’s here that Avalanche proves that it understands the very essence of play – there are no rules beyond the mechanics of the game itself, and even those can be stretched pretty far. Oh, and you’ll need an imagination too. You don’t get one of those in the Starter Pack.

Speaking of which, it’s the things that don’t come in the Starter Pack attracting way more criticism than those that do. But while completionists and bullied parents may balk at the overall price of getting everything, the value of the base set is hard to question. You get what may not so long ago have been three full-price adventures plus one of the most fan-service-and-feature-packed (not to mention user-friendly) creation tools we’ve ever seen for the up-front cost, with everything extra you spend only expanding the horizons further. So while a full set might leave you an arm and a leg lighter, the simple truth is that the first box you open contains everything you need to have a great time with Disney Infinity.


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  • Jamal Lyon

    Dear Sir/Madam,

    I am writing in response to your article on Disney Infinity. I agree with most of it but I think you exaggerate the pricing. You say the game is expensive but with what you get it really is value for your money. The game is cool but the only problem is the slogan which is “play without limits” but there are actually limits which makes it quite annoying because people are left thinking that they can do anything in the game.

    I don’t think the Starter Pack had enough content because I would have liked some more figures. The Starter Pack contains Captain Jack Sparrow from Pirates of the Caribbean, Sully from Monsters Inc. and Mr. Incredible from The Incredibles (This movie is 12 years old and young gamers are too young to know about him.), maybe other gamers would have preferred another batch of characters. I think that it is cheeky to ask for money for ones that are well-known such as Woody from Toy Story.