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Dishonored Success Is Welcome; Proves Little

Dishonored Success Is Welcome; Proves Little

It's like a visual metaphor for existing IP devastating new IP, or something. Yesterday.

The release and early success of Dishonored – debuting at second in the charts and only behind the monster that is FIFA – shows that this is a gaming world ready for fresh IP. It also shows that new IP isn’t just sent out to die, and I think that’s something that has shown throughout the year.

Back in January we got Final Fantasy XIII-2, which showed… ah, no. Sequel. Sorry.

But then by February we were given The Darkness 2 to play about with, which… oh. Sequel again. My bad.

Sales for Resident Evil: Operation Raccoon City in March showed that new IP does indeed succeed and… what do you mean ‘spin-off’? Damn it.

Fortunately we weren’t foolish in April, making the likes of Prototype 2 have… nope. Hmm.

May: Max Payne 3. Nope.

June: Lego Batman 2: DC Super Heroes. Nope.

July: Tony Hawk’s Pro Skater HD. Nope.

August: Darksiders 2. Nope.

September: Borderlands 2! Ah, wait, sequel.

October: Dishonored! Ah, finally.

November: WWE 13. Nope again.

December: Far Cry 3 (ish). Nope for the last time.

Alright, so it’s not the most serious of lists nor the most in-depth, but I do think it highlights something: a couple of new IP successes this year does not mean we no longer live in a world where the major mainstream releases aren’t iterations, sequels, HD updates or remakes.

We’re still very much in that world. Not even the next generation of consoles will change that. So let’s just release more new IP alongside existing stuff, yeah? Yeah.

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  • Alistair

    I think you’re being a tad on the obtuse side, several new IP’s have been released over the past year not all of them have been good, but original IP’s ARE being released, an example would the Dragons Dogma in May.
    Granted not all of them have been successful but dishonored has shown the industry that Original IP’s can still be a success and Dishonored’s success is only marred by EA’s Publishing Machine. And the future is looking good too with the Last Of Us and several others coming out soon. And with Indie games and developers on the rise its only going to get better.