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Borderlands 3 Is Actually Borderlands 1.5

Borderlands 3 Is Actually Borderlands 1.5

Borderlands 3? Not just yet, we’re afraid – Gearbox is instead looking to go back and fill in the blanks between the first and second games, teaming up with 2K Australia to create Borderlands: The Pre-Sequel, coming later this year to PlayStation 3.

Set to tell the story of the rise of Handsome Jack, the brand new game follows the exploits of four new Vault Hunters working under Jack. That’s right… you’ll be playing as the bad guys this time around, and the new stars should be familiar to anyone who knows the Borderlands series.

First up is Athena, who appeared in the General Knoxx expansion for the first game – she’s a tank character, whose unique ability enables her to bring up a shield that absorbs all frontal damage and can be thrown to dish out double the damage received. Next is Wilhelm, the mech boss from Borderlands 2. He’s more man than machine when we first meet him but interestingly, Randy Pitchford hints that this will change as you get further down his skill trees. Then there’s Nisha, a Lawbringer who we first met as the Sheriff of Lynchwood in Borderlands 2 – she’s romantically linked with Jack there, so that’s probably going to be explored in The Pre-Sequel. Finally, Claptrap will make his playable debut, although the team isn’t saying too much about his abilities just yet. He does wear a cool beret though, so that’s something.

Set primarily on Pandora’s moon (as well as the Hyperion moon base, which was long rumoured to be the setting for a Borderlands 2 DLC expansion), the game will feature low atmosphere areas, where a new oxygen gauge comes into play and movement changes radically due to low gravity. O2 Kits can change the properties of this gauge and the linked abilities (such as the jetpack and ground pound attacks) via lootable mods, just like pretty much every other aspect of your arsenal.

“One of the things that has been kind of taunting us as we’ve played through all of the Borderlands games is the moon,” says Gearbox’s Randy Pitchford. “It’s always been up there in the sky above Pandora, along with that moon base. And we’re finally gonna get to go up there, and we’re gonna see a side of the Borderlands universe that we’ve never seen before.”

Expect loads of new weapons too, with two new types – lasers and cryogenics – already confirmed, with more to apparently follow. It’s a Borderlands game, so it’s guaranteed to have trillions of gun combinations, and that’s only made even more interesting the more new types are added.

Why is it only on PS3 and not PS4? Pitchford has the answer. “I don’t think it’d be a stretch to say that there’s a lot of demand for a new Borderlands,” he says. “And if you imagine where that demand lives, it lives on Xbox 360, PS3 and PC. We don’t know to what extent it’ll live on next-gen. I imagine by the time we get to third or fourth Christmas there’ll be enough of an install base. Currently there are probably close to 170 million installed units of PS3 and 360 worldwide – there are fewer Xbox Ones and PS4s than we sold copies of Borderlands 2.”

Borderlands: The Pre-Sequel is coming ‘Fall 2014’ to PlayStation 3.




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