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PSPgo: a price drop alone isn’t enough to save it

Sony has decided to drop the price of the PSPgo in Japan and the US – we have no idea if they’ll follow suit in Europe just yet, but it would make sense. While the console was once a bit too expensive, it’s now a bit less expensive than before.

But is it too little, too late?

The PSPgo has been roundly slated by the press and public for being a shining example of fine technology released at far too high a price point, and with far too many limitations placed on the purchaser. You have a collection of UMD games? Unlucky – PSPgo doesn’t support them.

That’s okay though – you can re-buy them through PSN for a nominal fee. Well, not exactly a nominal fee, especially when a fair few new releases have been priced higher than their shop-bought retail price.

But that’s okay, because the machine itself looks nice, the sliding screen is nifty and… well, no, it isn’t the best if you have big hands. And it looks so dainty compared to the original PSP you’re constantly worried you’ll shatter that (slightly-smaller-than-the-original) screen.

Is hacking $50 off the price of the machine enough for us to finally recommend the PSPgo without any caveats? Probably not, no. The problems with the machine go deeper than it just being too expensive – in fact, we’d probably be willing to pay a premium if we weren’t so limited in our game-buying options.

Ignore the cost of the console, Sony – make a concerted effort to have words with publishers so the prices of PSP games on PSN are lowered. Paying £32 for a game that should sell for £30 new (but actually sells for £17.99 the day of its release) isn’t just unfair, it’s stupid.

A price drop is a good step in the right direction, but there are other problems that need fixing before PSPgo is viable. Right now, it’s still a terminal case.

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  • I’ve had a GO sense day one and must say I like it a lot. I love how I sometimes forget it’s in my pocket or mistake it for my phone. It’s definitely more portable then before. I do see the problems a 3000 owner would have if he/she has a big UMD collection though. If Sony would of stuck to their word about a trade in system for people with UMD’s then the system might have had a chance. Then again what would of stopped me from buying cheap used UMD’s and then trading for a download instead of buying directly from PSN? I don’t think Sony should go by these results for PSP2. Just think if the GO was SONY’s first handheld and no one had the UMD issue? Then again something does have to be done about the pricing and availability of new releases on PSN if this is to ever appeal to the masses. I think for the masses the Minis are a step in the right direction by being cheap and a quick download. Minis might not appeal to the core gamer like myself but, I see what SONY’s trying to do.

  • sparesoul

    I have 2 3000 models and bought a refurbished Go for $150.00 at gamestop a few months back. Here’s what I have to report so far.
    playing actioners ( monster hunter, metal gear, need for speed, turismo ) is best with the 3000. Beaterator is best done on the Go. I believe apps would be best on the Go if they were available.

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