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InFamous 2: Chain Link Menace Solved

InFamous 2: Chain Link Menace Solved

548711074_46B7a-L-2In an exclusive interview with Play during a visit to Sucker Punch’s studio, inFamous 2 development director Chris Zimmerman assured that Cole MacGrath’s troubles with chain link fences in inFamous were a thing of the past. Insisting that at the very least Cole could be expected to do things most people can do, he said it was one of a number of improvements to the way its hero would traverse New Marais.

“We’ve added some new moves and you probably won’t be stuck if you see a chain-link fence in this game,” Zimmerman explained. “You’ll probably be able to climb those. It’s pretty reasonable to say that something I can do a superhero ought to be able to do, so I can climb a chain-link fence, I’ve done it before and Cole really ought to be able to as well. I’m guessing that that’s going to be possible. There’s more spectacular stuff as well obviously, but even the basic stuff is important.”

Want to know more? Read Play’s Exclusive preview of inFamous 2 featuring interviews with Chris Zimmerman, Nate Fox and Brian Fleming in Issue 194, on sale July 8 (Available in stores in UK and Ireland or via the Imagine eShop).

[image from Penny-Arcade]

Other inFamous 2 news :

Sucker Punch predicts games will surpass comics as future film franchises

inFamous 2 developers praise assistance of Naughty Dog in improving inFamous

Sucker Punch – ‘We Made Dumb Decisions’ with inFamous

Sucker Punch: ‘Why Do You Hate Zeke So Much?’

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  • Mark

    “You’ll probably be able to climb those.

    How about I just walk through them…

    Sucker Punch sucks so hard.

  • Herbman


    Wow one little thing and they “suck so hard”?

    Get off the Internet kid, you’re wasting space.

  • Mark

    ^ Great response loser, cry some more plz.

  • Anon

    Mark likes to suck eggs.