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Gears Of The War Against The Machines

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I just had some hands-on time with Terminator Salvation and I have to say I was pleasantly surprised. Despite being a huge fan of the first two Terminator movies, I can’t say I was looking forward to either the new movie or its accompanying game, but playing a few levels has actually changed my mind.

It’s essentially a Gears Of War clone, which doesn’t earn it any points for originality or imagination, but does actually suit the setting really well. In fact, I would even argue that the Gears-style combat system works better when fighting enemies with specific weak points, as you do here. Flanking is usually an option in Gears, but seldom a necessity. In Terminator Salvation, you have to get around behind your foes just to stand a chance. I’m not saying it’s better than Gears Of War or anything, but it’s good enough to be playable and fun.

What’s more, pretty much everything we saw of the game was aesthetically right on the money. Everything looked and sounded right, except some of the cut-scenes, which suffered from ropey lip-synching and mechanical voice-acting. Cut-scenes are usually among the last parts of a game to get finished though, so they’re likely to get tidied and polished before release. Anyway though, the main thing is that when you unload a whole magazine of automatic gunfire into a T-600, there are loads of sparks, and eventually bits start popping off it. It dies the way a T-600 ought to die, and that counts for a lot.

Speaking of the way things ought to die, the game isn’t the only thing that’s piqued my interest in the film. I also found out that Michael Ironside is in it and he’s awesome because he always dies, and it’s always in a spectacularly gory way. We’re actually thinking of having an office sweepstake on exactly how he dies, so if you’ve got any suggestions, put ’em in the comments.




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