Posts Tagged ‘inFamous’
Don’t believes the hype. This is not the new character design for Cole MacGrath in inFamous 2. Find out why after the jump.
This week we give you a barrel load of fan art goodness in honour of our game of the moment inFamous
Sucker Punch reveals to Play how seeing Assasisn’s Creed helped it solve its own issues with climbing and parkour in inFamous 2. Read more after the jump.
Sucker Punch promises us that chain link fences will no longer be Cole MacGrath’s ‘kryptonite’ in inFamous 2. Read more after the jump.
Sucker Punch’s Chris Zimmerman doesn’t understand why people hate Zeke so much. Read more after the jump.
Sucker Punch development director tells us “You’ll look at inFamous 2 and see that there’s no way we could have done this game on 360.”
Makeovers are for women, not game characters. Here are five reasons why…
Lots of rumours that Sucker Punch is about to announce a sequel to last year’s open world superhero adventure inFamous, but what could be done to improve the game?
Naughty Dog just doesn’t seem to want to let up with the DLC dropping as it has announced plans for a series of new maps and other exciting content for Uncharted 2 in the coming months. Some of the most interesting additions are skins of characters from Killzone 2, inFamous and Resistance. All of these will be free and released January 28.
As Sony Japan gears up for the Far East release of inFamous it is giving away codes for a God Of War III demo. inFamous comes out today in Japan and the code to play a small segment of Kratos’s latest bloody crusade is included. The God Of War III demo will be available on Japanese PSN from 19 November to February 2010 with the full game expected sometime in March.
In yet more proof the internet has taken all the fun and surprise out of the world, it recently transpired that the role of Cole MacGrath – inFamous’ shocking (ho ho) anti/hero – is being cast for the sequel to the rough-around-the-edges-but-still-good-fun sandbox superhero/villain-’em-up
The PS3 Slim is selling well already, but Sony’s ramping up the incentive to buy in time for Christmas, with some very attractive deals for the new 250GB model
The Hollywood Reporter is, well, reporting that Avi and Ari Arad have signed a deal with Sony to adapt inFamous into a movie. The writer of The Longest Yard and The Texas Chainsaw Massacre: The Beginning, Sheldon Turner will be adapting Suck Punch Productions game for the big screen. He is also believed to be writing the screenplay for X-Men Origins: Magneto.
Home just gets better and better. Sony reveals the latest game to get its own Home room. Click through for the video.