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REVIEW WWE SMACKDOWN VS RAW 2006 |
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PUBLISHER
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THQ
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DEVELOPER
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YUKE'S
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GENRE
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BEAT-'EM-UP
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PLAYERS
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1-4
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PRICE
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£34.99
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RELEASE DATE
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OUT NOW
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It really is quite surprising how
authentic the PSP version is,
despite some obvious
graphical compromises
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SCORE
08/DEC/06 |
80% |
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Chances are, you’re a huge WWE
fan – you stay up late to watch the
pay-per-views live instead of watching
the potentially edited reruns, attend live
events whenever the action happens to
land on our shores and maybe
even buy merchandise from time
to time. As such, you’ll most
likely have already bought SmackDown!
vs RAW 2006 for the PS2 and, we must
admit, you’ve made a good choice. But,
unfortunately, for the purposes of this
review, we’re going to have to pretend that
you haven’t. It doesn’t exist. If it did, then
this review would consist of a single
sentence: &The PSP version is practically
identical to the PS2 version in every way.&
And that’s it. However, that leaves us with
around 700 words to fill
and very little else to
say… so just bear with
us on this one.
As far as wrestling
games go, SmackDown! Vs
RAW 2006 is possibly the
pinnacle – with the exception,
perhaps, of something like Fire Pro
Wrestling which you can’t even buy
outside of Japan. Certainly against its
predecessors in the SmackDown series,
this one gets far more right than it does
wrong; indeed, there’s very little in terms of
the actual wrestling side of things that can
be griped about. Sure, so maybe some of
the side modes are little fluffy and
superfluous, and it’s still incredibly
annoying that you can only take your
wrestler through a year-long career rather
than playing endlessly as you could in
something like WWF Wrestlemania 2000
on the N64 but, when it comes down to
the action, SmackDown! vs RAW 2006
has it all. This is, without a doubt, a good
thing… especially on the PSP, where the
visuals have been reduced to make it all
fit.
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They haven’t been reduced much,
though, we might point out;
these screenshots may not
make it look so, but
seeing the game in
motion gives you an
appreciation for how
much Yuke’s has
achieved. Some areas
have seen small
amounts of cheating, it
would appear – for
instance, the entrances now
appear to be movies of the PS2
version, rather than actually using the ingame
engine and during matches, the
camera has been moved back slightly so
you get a bigger view of the ring – but
even so, the game is as fast and fluid as
it needs to be. The wrestlers themselves
are nicely detailed too, still showing signs
of agony when slapped around and
sporting all the necessary extras to make
them look truer to life, earning Yuke’s a
pat on the back for the effort.
Thankfully, the rest of the game has
evolved along as well, meaning there’s
plenty for the budding WWE fan to get
involved with. The ever-present Career
mode – in which you have to guide your
chosen wrestler through an entire year of
WWE events, making important choices
along the way that effect how the story
progresses – has been noticeably beefed
up, with full voice acting for all characters
(including your own, even if you use a
self-created wrestler) helping to enhance
the atmosphere further. However, the
addition of a new Management mode
where you can guide the course of the
show from the General Manager’s seat is,
to be frank, a little misguided; it’s not fun
to play and seems horribly laborious
instead of something you’d choose to
spend your time toiling over. The only
downside is that if you’re looking to
complete your trophy collection – and
believe us, it’s quite a collection to
complete – then you’re going to have to
not only play the GM Mode, but also win
it. Depressing isn’t the word.
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But then, at least the plethora of other
options on offer makes up for this slight
hiccup. Players looking to spend hours
recreating their own favourite wrestlers or
even come up with completely new ones
(and yes, we’re aware there’s a lot of you
out there) should revel in the delight that
is the game’s Create modes, simply
because they’re more detailed than in any
other wrestling title. It’s not just wrestlers
that you can make, though; you can create
your own pay-per-view events to play
through with your friends and even
fashion your own championship belts, just
like in the last SmackDown! vs RAW
game... except it is all more detailed and
extensive.
And that is probably the best way to
describe the whole of SmackDown! vs
RAW 2006 – it’s pretty much like the last
game, only more detailed and with
expansion in all the right places. Plus, we
are quite surprised how Yuke’s has
managed to fit what is essentially the
same game as the PS2 version (damn, we
said it again) onto the PSP with very little
in the way of sacrifice; even the control
method has been mapped down to a tee.
This means that fans of the original will be
able to jump in straight away. Portable
men wearing a whole lot of Lycra, slapping
each other around all in the
name of entertainment?
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