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REVIEW VALKYRIE PROFILE: LENNETH |
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PUBLISHER
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SQUARE ENIX
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DEVELOPER
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TRI-ACE
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GENRE
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RPG
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PLAYERS
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1
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PRICE
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£29.99
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RELEASE DATE
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OUT NOW
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Valkyrie Profile: Lenneth is being released
alongside its PlayStation 2 sequel, proving
there’s more to Square Enix’s marketing
strategy than responding to demand
for the first game.
Despite its age it
doesn’t look out of
place on the PSP.
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SCORE
27/APR/07 |
78% |
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In Norse mythology the Valkyries, who
served Odin, selected heroes who died
on the battlefield, dragging their sorry
souls off to Valhalla and ordaining them
as Einherjar: warriors who stood by Odin’s
side and formed his army of the dead in
preparation for Ragnarok, the final battle
at the end of the world. It’s doubtful many
PSP gamers would know this, and we guess
this is the reason for the solid half hour of
button tapping through the introductory
cinematics and tediously slow text. Yup,
we have to admit that wasn’t a good start,
especially as we weren’t enamored with the
idea of a seven-year-old port revived for the
PSP. But if you, like us, find the first hour of
Valkyrie Profile: Lenneth a
struggle, give it a chance
as there’s an unusual and
interesting title beneath
the trite and heavy plot.
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Its graphical approach
stands out in the crowd, not just because
of the stylised artwork, but also because
almost all of its locations are entirely 2D. This
also means that dungeons play a lot like a
platform game, using ladders and Lenneth’s
crystals to access new areas. It’s an unusual
perspective to play from for a relatively
modern RPG, especially when the turn-based
battles could easily be mistaken for a scene
from one of the Final Fantasy games, yet
most encounters can be avoided by leaping
over the top of an oncoming enemy.
But the most original part of Valkyrie
Profile is its structure and the way it adheres
strictly to its timeline. Your goal as a Valkyrie
is to recruit as many fallen warrior heroes
as possible to Odin’s cause… and there’s
no time to idle either, as there are only
eight days until Ragnarok. Each day is
comprised of 24 periods, and a single period
is consumed with every major action, such
as visiting a town or dungeon. Using your
spiritual concentration, you can detect
fallen heroes to be recruited and pockets
of evil energy, representing a dungeon.
Theoretically, you could simply kick back and
skip every period, leaving Odin to the mercy
of Loki and his minions.
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Valkyrie Profile is far from newbie-friendly
however, and we blindly fumbled our way
through the first dozen periods worth of trial
and error, figuring our battle tactics, item
manipulation and investigating empty towns
before realising how everything worked. But
having persevered for a couple of hours, we
soon began to reap the fruits of a game that
sidesteps the morass of generic role-playing
games and rewarded us with a surprisingly
fresh and addictive experience – a title well
worth resurrecting.
Ben Biggs
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