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REVIEW SYPHON FILTER: DARK MIRROR |
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PUBLISHER
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SONY
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DEVELOPER
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SONY BEND
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GENRE
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STEALTH / THIRD-PERSON SHOOTER
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PLAYERS
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1-8
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PRICE
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£IMPORT
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RELEASE DATE
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OUT NOW
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Delivers the benchmark blend of action
and stealth, in what is easily one of the
best games to be released on the PSP.
It looks pretty, controls perfectly, and
has something to appeal to
everyone, not just genre-fans.
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SCORE
28/APR/06 |
90% |
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In a, ‘my dad’s harder than your dad’
throw-down where the dads have been
replaced with the stars of PlayStation
stealth-’em-ups, we’re pretty certain that
most would bet against Syphon Filter hero
Gabe Logan emerging victorious. Aside from
his games not quite making it into the ‘classic’
bracket, he comes across as a pretty ordinary
guy. Sure he sounds like an 80-year-old who
has smoked 40-a-day for his whole life, but
apart from the obligatory gruff-voice, he lacks
any of the other timeless heroic qualities:
Solid Snake sports a mullet that would do
the redneck population of the United States
proud, and Sam Fisher has an armoury of
gadgetry high-tech enough to turn a certain
super-spy green with envy. With the release
of Syphon Filter: Dark Mirror, however, any
doubts about Mr Logan and his credentials
should be firmly laid to rest; and he didn’t
even need to invest in a deck of cards.
The most notable thing about Dark
Mirror is that Sony Bend hasn’t made any
compromises to what makes a Syphon Filter
game a Syphon Filter game, but still manages
to make it feel right at home on the PSP. In
effect, Dark Mirror treads the middle-ground
between the approaches employed by Ubisoft
and Konami with their respective games,
neither changing its core values to create
a totally different experience – as with the
superb Metal Gear Ac!d series – or sticking
so steadfastly to its principles that it severely
restricts the gameplay experience – as with
Splinter Cell Essentials. A perfect balance
has been struck with Dark Mirror, with every
aspect of the game specifically tailored to the
nuances of Sony’s handheld.
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Foremost are the controls, which for once
didn’t have us ready to hurl our PSP at the
wall due to the lack of a second analogue
stick. There are three control methods on
offer, but the default
setting is so intuitive
that you quickly
feel comfortable
enough to stick with
it for the entire game.
Using the analogue nub to control Gabe’s
movement and the face buttons to adjust his
aim works so well – even if at first it feels a bit
cumbersome – that you’ll soon be sticking
knives into terrorists’ necks with the minimum
of fuss. Even when you’re forced to engage
the enemy in frenetic gun battles, it’s easy to
aim quickly and accurately, with moments
of disorientation thankfully as infrequent as
Gary Glitter’s visits to the UK.
Dark Mirror isn’t just about riddling terrorists
with bullets though, and Gabe comes fully
equipped for a successful stealth mission,
should you choose to take the softlysoftly
approach. His repertoire of moves
isn’t as diverse as either Solid Snake’s or
Sam Fisher’s, but he does have a robust
assortment of weapons and gadgets to help
him put a stop to the terrorists’ nefarious
schemes. As with Metal Gear and Splinter
Cell, Gabe has a collection of vision-enhancing
goggles to help him outwit his adversaries,
such as classic green night-vision, IR
(thermal) vision and the unique EDSU goggles
that you can use to find interactive items
throughout the levels, including traps.
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The choice between taking the stealthy
route or going in all guns blazing is, for the
most part, left entirely up to you, and there is
enough of both in Dark Mirror to engage you,
whether you prefer to hide in the shadows
waiting for the opportunity to pop out and
snap the neck of an unsuspecting victim,
or go in gung-ho. The game rewards the
cautious, however, with fewer enemies to
overcome and the occasional alternate route
thanks to intel gleaned from terrorists who
otherwise might be suffering a violent death in
pools of their own blood. Luckily Gabe is just
as proficient with an assault rifle as he is with
a bowie knife, so if you want to do it Rambostyle,
there’s nothing to stop you. Except the
hordes of extra bad guys trying to stop you.
As well as giving you a pretty loose leash
when it comes to how you tackle Gabe’s
campaign, Dark Mirror also offers a good
variety in missions and their objectives, so
with each new level you should be doing
something at least a little different from the
last. The only downside we could think of with
Dark Mirror is that the main adventure can be
finished in seven or eight hours, so it’s a lot
shorter than we would have liked, but at least
that means it never outstays its welcome. To
say Syphon Filter: Dark Mirror has come as a
bit of a surprise to us is an understatement,
as it has literally come out of nowhere and
proved to us that third-person action games
can be done on the PSP just as well as they
can on the handheld’s older brother. Aside
from the adventure being shorter than we
would have liked, everything about Dark
Mirror is simply outstanding, every element
coming together to create one of the best
games on the PSP, and the standout game for
the system so far this year.
Jude Salmon
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