Considering the Federation’s main goal
is to seek out new life, this game feels
decidedly lifeless. If Tactical Assault had
focused more intently on the strategic
side of things we might be
saying something different.
SCORE
06/DEC/06
59%
CLICK ON A THUMBNAIL TO PREVIEW
As a series of games, the Star Trek
franchise must be among one of
the worst in history. Despite its
unbelievable success on television,
developers seem clueless as to how to make a
decent videogame out of it. The latest team to
try is Bethesda, the developer behind Oblivion.
Although Star Trek: Tactical Assault isn’t a
bad game, it’s not very good either. You take
on the role as either a Federation or Klingon
captain and have to find a nice balance
between strategic and action-based tactics
to keep the galaxy safe. To try to make you
use your brain during a starship battle you
have to position your cruiser correctly due to
different weapons located on the hull of your
ship; if your port-side phaser is drained, you
may have to turn the ship starboard to use
a photon torpedo situated there. Although
these elements have been employed with
some degree of success, it’s marred by the
fact that you’re also being urged on to destroy
enemies with no remorse and eventually it
becomes confusing which to concentrate on.
Its major flaw, however, is how slow and bland
the universe is. We really think a spaceship that
has a warp drive should feel a little faster than
an ice cream truck and although space isn’t
exactly Disney Land, surely Bethesda could’ve
done something to make the environment
seem a little more interesting?
Trekkies will appreciate the presentation,
and the quotes that appear on each loading
screen are a nice touch. Unfortunately, the
actual game is nothing but mediocre.
Imagine Publishing Ltd, Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ
Registered company 5374037 (England) : VAT No 864 6042 18
Directors: Damian Butt, Steven Boyd, Mark Kendrick, Alistair Ramsay, Harry Dhand, Andrew Hartley, Sam Watkinson