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REVIEW SPIDERMAN 3 |
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PUBLISHER
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ACTIVISION
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DEVELOPER
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VICARIOUS VISIONS
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GENRE
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PLATFORM
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PLAYERS
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1
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PRICE
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£34.99
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RELEASE DATE
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OUT NOW
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Spider-Man 3 was okay, for about five
minutes. Shortly after, it became a series
of painful stabs to the soul, culminating in
a single realisation: Activision has put out
the worst Spider-
Man game of recent
times. Jesus, we need
a holiday after this… |
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SCORE
07/JAN/08 |
32% |
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We’re about to describe the
best Spider-Man game ever.
It’s called ‘Amazing Spider-
Man’, and it’ll be released
in 2010. ‘Amazing Spider-Man’ will be
exclusive to the PS3, and the graphics
will imitate the art style of Steve Ditko,
while the story will cover issues 1-38 of
the Sixties Amazing Spider-Man comic. It
will receive 93% from Play, for boasting
a GTA-level of mission variation, and
the most refined web mechanics ever
created by a developer. Spider-Man 3, on
the PSP, is the opposite of that dream. |
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The politics of this release are
problematic. The game is six months
later than the movie, and another
(slightly better) Spider-Man game has
rolled onto the PSP since then. Spider-
Man 3 is worthless; it’s built using the
same engine as Spider-Man 2 on the
PS2, but it’s as ugly as Joan Rivers in
a furnace. The city of New York is a
bland series of cardboard boxes, while
most of the game’s visual effects are
embarrassing. The graphics have a
strange, latticing filter that gives you the
odd impression that you’re looking at the
game from inside a lady’s stockings.
The animation is
okay, and the basic
mechanics of the webswinging
are average
enough. Sadly, this plain,
drab Manhattan has nothing going for it
– within about ten minutes, you’ve seen
everything it has to offer. The combat is
horrible, too. In Spider-Man 2, there was
a cushy combo system that was based
on dodging, and counterattacks, but
Spider-Man 3 lacks variation, and any
kind of responsiveness. |
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Everything is routine, and nothing is
inspired. Swing to one location, watch
a rubbish cut-scene, and then bash
buttons for three minutes – it’s not hard,
and it doesn’t matter. For Marvel fans,
this is akin to having Iron Man vomit all
over your face; it’s a waste of a licence
that is a perfect match for gaming. Once
again, the importance of perennially
updating its franchises has got in the way
of Activision’s gaming sensibilities.
With the exception of Bruce Campbell
and his useful, sarcastic mutterings,
there’s nothing to rescue this from
downtrodden, Bognor Regis-quality
unpleasantness. It’s as mundane as
reading ‘Carp Monthly’ in Kwik-Fit, and
the graphics are thrice as hideous as a
Subway employee. Is there anything else
to say about this harsh, soggy mess of a
movie tie-in? Not really. Spidey continues
to be the corporate chump.
Samuel Roberts
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