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REVIEW SHINOBIDO: TALES OF THE NINJA |
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PUBLISHER
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SONY
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DEVELOPER
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AQUIRE
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GENRE
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STEALTH / ACTION
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PLAYERS
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1-4
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PRICE
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£29.99
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RELEASE DATE
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OUT NOW
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It really is Shinobido stripped down for
the PSP, and this is fine as long as the first
one did it for you. Again though, if ninja
aren’t your cup of tea then Tales Of The
Ninja won’t make you
want to buy some
Shuriken Stars and
lurk in the darkness.
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SCORE
05/FEB/07 |
60% |
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Why is it that no matter
what the current trend in
videogames, ninja are always
cool? Since the early days of
Ninja Gaiden, being able to don a dark outfit
and eliminate your adversaries in a number
of sinister and skilful ways has appealed. To
many, this idea was perfected in the Tenchu
series, which debuted almost ten years
ago, and the brain behind the original titles
– Acquire – is back with its own brand of
stealth assassin: Shinobido. Its PlayStation
2 debut (Way Of The Ninja) offered a solid,
yet flawed, experience, but fans of the genre
ate it up. Considering Tales Of The Ninja
feels like a spin-off of the PS2 version, it’ll
probably follow suit.
As the name suggests, Tales
Of The Ninja doesn’t stray too
far from the original. You’ll
take on the role of Goh the
Crow, amongst others, and
be set numerous missions that’ll mostly
see you killing adversaries and stealing
items. Unfortunately, unlike the PS2 outing
which was extremely open-ended, Tales is
far more watered down. Divided up into 80
separate missions, there’s little story to it
and you’re really just maiming and pillaging
for the sake of it. Strangely enough, it
manages to pull it off due to being on
a handheld. It’s clear that Acquire has
thought about how to distinguish the two,
and Tales is definitely designed with short
bursts of play in mind.
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In terms of gameplay, there’s not much
to separate them. Obviously the controls
are slightly different and the graphics
have taken a hit (considering they weren’t
great on the PS2 that means they look
somewhat ropey), but it’s still a matter of
keeping to the shadows, performing stealth
kills, or going berserk with your sword and
confronting warriors head-on; this is great
for admirers, but not so good for everyone
else. We should say though, that the same
camera problems that plagued the first
return, and some of the levels are so bland
they almost seem unfinished.
To keep events interesting there’s
also a leveling-up system of sorts (your
character’s stats will increase as you
complete missions) but it’s so unobtrusive
you’d be forgiven for not realising it’s there.
Throw in a multiplayer mode and the option
to link it with Way Of The Ninja to download
levels from your PS2 onto your PSP, and
you get a game that’s far from shallow.
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Although Tales Of The Ninja does what
it sets out to amicably, it’s aimed at such a
niche market that it’s almost impenetrable
to anyone else, particularly if you’ve played
a Metal Gear Solid or Splinter Cell in your
day; Shinobido just can’t replicate stealth to
the same degree. Nonetheless, if ninja get
you going, then you’ll more than likely be
exceedingly happy.
Simon Miller
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