It’s a tad on the simplistic side but it’s
one of the best RPGs on the PSP even
if it is just a port of a PSOne game. The
automatic combat is a mixed blessing with
all the easy random
battles going on, but
linearity of the story
holds it back.
SCORE
23/JUN/06
71%
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Whenever you start an RPG and
you’re getting to grips with
whatever system of experience
points, APs, SPs, spells,
summons, junctioning, spheres, active time
battles and so on it uses, you usually get the
feeling you wish you could invent time travel
and boost yourself forward a few hours ahead,
just to get to the point in time when you have
it all sorted out in your head and are enjoying
playing with the numbers and putting things
in their correct place. Popolocrois doesn’t ask
you to do that, and this simplicity makes it an
ideal RPG for beginners.
You play as, Pietro, a tiny kid who on his
tenth birthday discovers that in fact his ma
isn’t dead she’s just been unconscious for ten
years hidden away in the depth’s of Pietro’s
father’s castle. Turns
out she’s actually a
dragon that fought
the Ice Demon which
was terrorising the
land until she stopped it, but woe upon woe
her soul became trapped in the World of
Darkness resulting in her inert form back
in the real world. So, in light of not having a
bunch of flowers and a card, Pietro gathers a
few chums and sets off to get his ma the best
present ever: her life back.
That’s quite the story. Popolocrois was
released to astounding success in Japan
on PSOne ten years ago, so much so that it
spawned its own anime series and several
sequels. You get animated anime cutscenes at
certain points during the game; they’re quite
jarring really when you’ve been levelling up
tiny pixelated characters and then suddenly
seeing them rounded out and shouting at you,
admittedly with some great voice-acting.
The random battles are plentiful and pretty
annoying, but you can set the characters to
fight automatically. So you can look out the
window when you’re playing it on a bus and see
some of your surroundings, before going back
to the screen and walking a few steps until the
next random encounter. You do eventually get a
spell to dispel the battles and that helps speed
up all the treasure-chest hunting.
The levelling up is kept simple, perhaps
to reflect the age of the main protagonist,
or perhaps to stop RPG newbies getting
confused. However if you’ve played and
enjoyed something like Makai Kingdom
then Popolocrois might be too simple and
monotonous for you.
Imagine Publishing Ltd, Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ
Registered company 5374037 (England) : VAT No 864 6042 18
Directors: Damian Butt, Steven Boyd, Mark Kendrick, Alistair Ramsay, Harry Dhand, Andrew Hartley, Sam Watkinson