There’s not much to enjoy in The Phantom
Fortress even for someone with passion for
Naruto or mini-games, or beat-’em-ups for
that matter. But if
you’re a fan of long
boring story bits,
then it’ll be perfect!
SCORE
24/JUL/08
46%
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When Naruto first started
appearing on these shores it
seemed like a good alternative
to the dreary Dragon Ball
Z. Ninjas who had cool ninja powers, kids
possessed by nine-tailed foxes that could
turn into girls was a bit more palatable
than the sci-fi ‘your power level is huge!’
silliness of the Z. Then the games started.
The beat-’em-ups may have been simple
but they were good. Unfortunately, they
were soon translated into English, losing all
their charm and Naruto turned into nothing
more than a Saturday morning cartoon.
Then the games got worse and here we are
with what has to be the worst of them all.
If it was a straight fighting game then it
might have had a chance, but Ninja Heroes
2: The Phantom Fortress has got some
serious problems with mini-games. Oh, and
the fighting isn’t very good either. In the
plot, which is slowly explained through the
various characters, a huge haunted tower
has appeared outside Leaf Village and its
summoning spells doom for the ninjas...
unless someone can go inside and remove
the magical seals.
Eventually you get to actually play the
game rather than pressing X to get
through all the speech – it
takes a seriously long time
before this happens though,
and then you find out it
wasn’t really worth it. Naruto being his
usual impetuous self, after many warnings
not to, decides to climb the tower. There are
99 floors comprising of a different number
of rooms, and in each of these rooms you
have to do something. Fighting usually, but
this is also where the mini-games come in.
Because the tower is haunted this means
Naruto has to do all sorts of crap: climb up
trees and avoid stuff, answer questions on
Naruto trivia, play ‘find the lady’ (or in this
case, nut), there’s also bemani and slot
machines to try to enjoy.
The fighting takes up most of it though,
it’s just a shame it’s a poor clone of Super
Smash Bros that sees you chasing after
your opponent and trying to whittle away
their life bar, or waiting because you’ve
knocked them off screen and it takes
ages for them to reappear. The combos
require little more than a fast thumb, but
actually playing the game requires such an
acceptance of absolute dross that it’s hard
to believe that even Naruto fans could find
some enjoyment in this.
Imagine Publishing Ltd, Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ
Registered company 5374037 (England) : VAT No 864 6042 18
Directors: Damian Butt, Steven Boyd, Mark Kendrick, Alistair Ramsay, Harry Dhand, Andrew Hartley, Sam Watkinson