It relies too much on contrived style
to mask its simplicity. But despite the
heavy Wario Ware
influence, there’s
enough inventiveness
in its minigames
to make it
worth a look.
SCORE
22/JUN/07
73%
CLICK ON A THUMBNAIL TO PREVIEW
Like a haemorrhoid-ridden sphincter,
Hot Pixel tries far too hard. The
game’s hip offbeat aesthetic is
rammed down the player’s throat
with such overbearing force you barely have
time to retch; it just passes straight through
you, leaving a feeling of mild bemusement
and tired indifference. “Geek chic” is
probably the best way to describe it, which
isn’t a bad thing to aspire to, but everybody
knows you can’t be cool if you are trying to
be cool, and French developer zSlide proves
this law is equally applicable to videogames.
Those familiar with Nintendo’s Wario Ware
will know exactly what to expect. Hot Pixel’s
single-player mode is divided into themed
sections that each houses around 10-20
individual mini-games capped off by a boss
encounter (which in actuality is just a slightly
longer mini-game). These mini-games
are simple creatures, ranging from brief
15-second Pong clones to memory tests,
but are fired at the player with such rapidity
that understanding the objective of each
one before the timer runs out becomes a
challenge in itself.
With over 200 eccentric challenges, Hot
Pixel isn’t lacking content, and although
some of them are as dreary as pressing
X in order to tie your shoelace, there are
a few that are refreshingly inventive. Our
favourites include
skinning a cute bear
for no apparent reason
and rotating the PSP’s
analogue stick in order
to reel a dead skater’s
eyeball back into his skull. Such perverse
glimmers of hilarity help prevent Hot Pixel
from becoming nothing more an uninspired
Wario Ware clone. Even so, without the use
of a touch-screen, Hot Pixel’s mini-games
lack the dynamic that made Wario Ware on
the DS such a tactile and frantic experience
– skinning a bear may be funny, but when it’s
only a case of pressing right and left on the
D-pad it feels a bit too simplistic.
As well as gleefully throwing miniature
versions of Atari classics, such as Asteroids,
at you, zSlide also takes immense pleasure
in introducing players to cult French skater
Jonathan Choquel. We’ve not heard of him
either, but he is a constant throughout the
game, with many mini-games featuring his
pasty mug and inane grin. His presence does
lend cohesion to proceedings but, like the rest
of Hot Pixel’s aesthetic, his wacky cut-scenes
get irritating fairly quickly.
It won’t take you that long to zip through
the game on the default difficulty setting, but
there are a few extras to unlock and zSlide
has promised to make fresh content available
for download. At just £20, Hot Pixel certainly
won’t leave you feeling ripped off and if you
can sift through its laboured attempts at
coolness you should be able to salvage a fairly
enjoyable experience.
Imagine Publishing Ltd, Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ
Registered company 5374037 (England) : VAT No 864 6042 18
Directors: Damian Butt, Steven Boyd, Mark Kendrick, Alistair Ramsay, Harry Dhand, Andrew Hartley, Sam Watkinson