The rub is that pen and paper is no
more technical than Sudoku needs to
be unless you’re going to thoroughly
explore gimmicks. Sony
should have left the Sudoku
cash-ins to Vorderman.
SCORE
08/DEC/06
50%
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You can probably get a bumper book
of Sudoku puzzles for about £4.99. If
this sounds like great value for money
and very, very exciting then Go!
Sudoku’s blend of Sudoku puzzles and
elevator music will no doubt have you
in raptures.
If not, steer well clear because
this is the sum total of the game’s
meagre rations. There are no spins on
the formula – no wacky bonuses or
multiplier thingies or anything like that.
This is just pure Sudoku.
There’s a rudimentary tutorial and
training mode as well as
multiplayer both on a single PSP
and via Wi-fi – everything a Sudoku
otaku could ever want. Great for purists,
less fun for casual players, or those
who have quickly realised that Sudoku
is a crushingly boring endeavour.
Perhaps that’s a little harsh, but we’re
not Sudoku otaku – we’re gamers used
to mini-games and unlockable extras
and there’s no reason why Go! Sudoku
couldn’t have explored this. Think of
Tetris and the multitude of subtle and
not so subtle twists that have been
worked into it over the years.
The rub is that pen and paper is no
more technical than Sudoku needs to
be unless you’re going to thoroughly
explore gimmicks – you can jot down
workings, write a poem in idle
moments and you can find bliss on the
puzzle pages of your daily paper. Sony
should have left the Sudoku
cash-ins to Vorderman.
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