A near-flawless conversion whose flaws
show themselves only to those in the upper
skill echelons, Gitaroo Man is as flavourful
and unique a rhythm-action game today
as it was back in
2001 and would be
a worthy addition to
your PSP collection.
SCORE
18/AUG/08
79%
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Just to warn anyone who hasn’t
heard of this game before: Gitaroo
Man is completely bonkers. It is a
young-boy-done-good story gone
mad, gifting a loser teenager called U1 with
the power of rock and pitting him against
ridiculously varied enemies in a journey
across space in an effort to prove his worth
and win the love of his girl. It has space
sharks that turn into robots and then battle
other robots with looping electronic reggae.
It has dancing Mexican skeletons and a
demon with a giant train and it ends with
a huge, epic rock battle over land, sea and
eventually space between two giant flying
demon robots with guitars, one of which is
on fire. It is a guitar-based rhythm-action
game with awesome music, but it is also
so much more than that. Gitaroo Man has
character and spirit with which few games
can even compete.
And now it’s here on the PSP, in much the
same eclectic and delightfully bizarre form
as on the PlayStation 2. We would have sold
our own feet for a sequel, but a remake is
better than nothing. It comes with a few new
multi-player songs, a few peculiarly selective
tweaks to the difficulty level and absolutely
no other changes at all. Thankfully, it’s still
untouchably fabulous in terms of its music
and distinctiveness, and even in the wake
of Guitar Hero its guitar-playing mechanics
still hold up well. Gitaroo Man Lives! is
comprised of the same ten stages as the
original, each pitting you
against a different insane
musical enemy. When
attacking, you’re following
the line on-screen with
the analogue nub and
pressing Circle in time with the guitar riffs;
when defending, it’s all about timed presses
of the face buttons as your opponent tries to
slaughter you with an awesome solo of their
own. Musical styles vary wildly throughout
the game, incorporating everything from
a trumpet-playing spoof of BB King to hair
metal to reggae, J-Pop and good old classic
rock. Everyone will have a favourite track
and if you’ve never played it before, the
sheer triumphance of the game’s Legendary
Theme will strike you right between the eyes
and paint a huge smile on your face.
If you have played before, though, there’s no
reason to buy it again. The new multi-player
tracks aren’t anything like good enough
to warrant the purchase, and because the
other changes are negligible the only thing
that you’ll really notice is this conversion’s
one minor flaw: in Master mode, where
the notes come thick and fast, the PSP
screen’s comparatively low refresh rate and
widescreen display can seriously inhibit your
defensive abilities, as you can invariably see
icons approaching from the left and right
more easily than you can see those attacking
from top and bottom. For new adopters,
though, Master Mode won’t become a
concern for a very long while, and this is as
valid a rhythm-action purchase for your PSP
as you could hope to make.
Imagine Publishing Ltd, Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ
Registered company 5374037 (England) : VAT No 864 6042 18
Directors: Damian Butt, Steven Boyd, Mark Kendrick, Alistair Ramsay, Harry Dhand, Andrew Hartley, Sam Watkinson