Admittedly it will only ever appeal to those
with the patience for this type of game,
but if you’re a fan of turn-based strategy
titles, then Field Commander has more
than enough going
on to keep your
interested for the
duration.
SCORE
18/AUG/06
83%
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If you’re a fan of the turn-based strategy
genre, then the PSP really hasn’t been
the best place to look for your fix, as there
have been exactly no games of this type
released for Sony’s handheld. We couldn’t tell
you the reason for this, especially when you
consider the popularity of the Advance Wars
games on Nintendo’s Game Boy Advance and
DS. However, with Field Commander, developer
Sony Online Entertainment has seen fit to rectify
this situation, and slap our backsides and call us
Susan if it hasn’t done a fine job of it.
What stands out most with Field Commander
is that it feels like it’s been designed specifically
for the handheld gaming experience, and isn’t
some lazy conversion of a title better suited
to a home console. Tthe maps on which the
missions take place aren’t massive, there is a
handy save option allowing you to pause your
game whenever your turn comes around and
everything feels like it wouldn’t work quite so
well on anything but the PSP. It’s as if SOE has
spent time understanding what people want
from a handheld game before actually starting
development, and it’s a refreshing approach.
This would all be for naught if the gameplay
wasn’t there to back it
up, but we’re pleased
to report that Field
Commander doesn’t
disappoint in this regard
either. Admittedly it
sticks to the conventions of the genre for
the most part, but there are a few interesting
additions, such as unique units and the ability
to destroy certain terrain in order to gain an
advantage. The whole strategy thing is superbly
implemented, and as you progress through
the 30-mission campaign you’ll need more
than brute strength to defeat the increasingly
cunning adversaries.
As well as a full single-player campaign, Field
Commander offers a slew of multi-player modes.
As well as the usual Ad-Hoc Wi-fi , there is also the
option to play over the Internet with the game’s
Infrastructure mode, something many games
don’t support. There are also two modes we’ve
never seen before, Hot Swap and Transmission.
Hot Swap allows two people to play on one PSP,
and Transmission lets you play a ‘non-live’ game,
with you and your opponent logging into a server
to download the other’s moves, so you can play
a game against someone at the same time, even
when you’re not online.
Field Commander does everything that
you could want from a handheld turn-based
strategy game, and manages to throw a few
new ideas into the mix to keep it interesting.
It’s the first of its type on the PSP, but it’s good
enough to be recommended on its merits,
rather than because it holds a unique position
in the market.
Imagine Publishing Ltd, Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ
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Directors: Damian Butt, Steven Boyd, Mark Kendrick, Alistair Ramsay, Harry Dhand, Andrew Hartley, Sam Watkinson