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REVIEW WARHAWK |
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PUBLISHER
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SONY
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DEVELOPER
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INCOGNITO
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GENRE
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THIRD-PERSON SHOOTER
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PLAYERS
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2-32
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PRICE
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£19.99 / £39.99
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RELEASE DATE
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OUT NOW
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A remarkable addition to the Network
roster, Warhawk is probably the most fun
we’ve had with our PS3s yet. That said,
some of the gameplay is uneven, but the
dogfighting alone
should sell this to
you. It’s a joy.
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SCORE
16/AUG/07 |
84% |
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Warhawk is a simple-yet-brilliant
online shooter. We’ve explained
the premise of the game in
multiple previews, but, we’ll
recall it once again for old time’s sake:
traversing a massive environment by foot,
ground vehicle or aircraft, your goal is to
take control of the battlefield in the fiercest
way possible. That’s it. We just described
Warhawk in 24 words, so we are well within
our rights to conclude this review, pack it
all in at this point and head home. It’s steak
night, so we’ve all got an incentive to leave.
Ah, but that was mere folly! We haven’t
even hit you with our sexy brand of
loquaciously lexicographical Play opinion
yet, have we? Warhawk is simple, yes, but it
requires the most intense battle scenarios
for you to get the most out of it. As we are
reviewing it a country mile before release,
we’ve been facing off against a measly six
competitors. It’s still a lot of fun (save for
the cowards we had to battle), but we’ve yet
to get the most out of Warhawk. In spite of
this, however, we still loved it to bits; a steady
compliment for what is probably the most
fun PS3 game so far.
The different fighting styles in Warhawk
are near-balanced. Being on-foot makes you
vulnerable, flight is fast but easy to hit with
a rocket and armoured vehicles fall victim to
overbearing aircraft. In a way, it’s like a giant
game of Rock, Paper and Scissors; certain
things work against certain enemies, and
your reactions to the changing situations –
ie, some bastard is about to end you from the
sky – are key to your successes in Warhawk.
Sometimes, it’s tempting to just sit there and
rip the birds out of the air with a bazooka,
but you are always going to be somebody’s
victim, regardless of the situation you’re in.
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At first, it’s best to stay on foot. This will
allow you to take in the beautiful, vast
landscape of each level before you jump
into one of the aircrafts. Also, it’s pretty
useful to be a dab hand with the on-foot
aspect of Warhawk, since a lot of your kills
can come from sniper attacks, or antiaircraft
rockets. While the war machinery
is a tempting prospect, you’d do well to
experiment with the environment first. Each
level is crafted with hiding places, bridges,
cover and hilltops, so it’s good to find your
niche right away. The controls of the thirdperson
on-foot sections work really well, too.
Although the animation is comically shoddy
(you should see your character when he
jumps), the controls are joyously easy to
use. Everything is controlled in exactly the
way you’d think it should be, which says a lot
about Warhawk in general.
This isn’t some ingenious, carefully
plotted tactical shooter; this is fluff. This is
arcadey. This is big, stupid fun – when we
called Warhawk “simple” at the beginning
of this review, we weren’t messing around.
It’s pick-up-and-play gaming for the masses,
really, so Warhawk deserves to be a huge
hit with every PlayStation 3 owner. It isn’t
perfect, due to its often-frustrating balance
and its lack of depth, but these factors are, in
reverse, why it works so well.
It’s ridiculously accessible. After
experiencing a lot of problems with our
designated online server, we decided to set
up our own; allowing a gaggle of our beloved
contributors to join in via the four-player
split-screen option (which can also be used
online, brilliantly). This, it turned out, was
a great decision. The dogfighting was a
revelation as we all soared through the sky,
taking each other out without a thought for
anything else. The R1 button sends out a
steady, but deadly, stream of machine gun
fire, while the L1 button controls a variety of
excessively savage weapons. These can be
missiles, electrical pulses, bombs or chaff
clouds, with the latter releasing a useful
decoy for incoming missiles.
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At its best, you have every player in the sky,
locking missiles onto each other, while using
both sticks to perform a number of evasive
air manoeuvres. Meanwhile, each player
is roaring around the five massive arenas
at full speed, using a double tap of the
R2 button to initiate a sound-barrier-shattering
boost, taking them out of the reaches of the
enemy, before spinning around, mid-air, to
launch another set of missiles at their next
victim. Warhawk is just exhilarating. It’s
fun and simple to pick up, but the varying
skills and tactics of each competitor makes
it an addictive multiplayer prospect, and
the idea of facing all of those unique online
opponents is enticing. Amazingly, the frame
rate is rock solid throughout, despite the
extreme volume of online violence.
We can barely criticise Warhawk, really,
since we had an absolute blast with it, and
we’re convinced that huge amounts of you
will echo that sentiment in due course. The
dogfighting works far better than you would
ever think it could, while the ground combat
is solid enough to engage. If you’ve been
waiting for the truest, most exciting method
of online PS3 gameplay, then Warhawk was
made for you.
Samuel Roberts
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