Trials Of Topoq is tedious, and you really need floating
arms to play it. If that doesn’t make sense, then playing
the game won’t make any sense
either, and, once again, you’ll
become bored of it very quickly.
Try harder than this, Sony!
SCORE
02/OCT/07
50%
Trials Of Topoq,
almost by default,
is the worst of this
month’s Network offerings.
The newfangled (but not
HD) PlayStationEye acts
as your method of control,
and while the motion
sensing on the camera is
better than on the EyeToy,
this is just plain dull.
By positioning your body over a grid, you create slopes that
nudge a sphere towards your objective, which could include
finding collectable items, avoiding enemies or merely making
it to the exit. It’s like Super Monkey Ball, in a way, but the
upsettingly plain design of each level strips away the fun that
could’ve been had.
Also, with the PlayStationEye picking up on your torso
movement as well as your arms, it’s pretty much impossible
to create a strategic set of slopes – well, if you cut off your
arms and puppeteer them in front of the TV, you might stand
a chance, but Trials Of Topoq isn’t a game that’s really worth
such a major sacrifice. This is completely mundane. Try
something else.
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