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Let’s get it out of the way: no, Top Spin
3 isn’t better than Virtua Tennis 3.
You won’t have as much fun playing
it, it doesn’t look as nice (in fact, the
visuals are disappointingly bland) and the
single-player mode isn’t half as inventive. If
you want the best tennis-related PS3 game,
go with Sega’s acclaimed arcade-’em-up.
Unless, of course, you want a side order of
realism with your gameplay. When comparing
the two games, it’s important to understand
what they’re both attempting. Virtua is busy
being an accessible but hard-to-master
videogame, whereas Top Spin 3’s ambitions
lie in being a tennis simulator. Rare is the
occasion you will hit the net in Virtua, rarer
still the occasion you perform an ace. Not
so with Top Spin. Particularly during those
frustrating, often confounding, opening
few games, 2K’s racket-sport sim has more
unforced errors than a year’s worth of Virtua
Tennis would. Once you get past those first
hurdles, however, Top Spin 3,
as its predecessor did, can
become quite satisfying.
As before, various shots are
attributed to different face
buttons with variations offered through set
combinations. There is a slight difference
from before, with the length of time each
button is held down for now crucial to the
success of each shot, the idea being players
now control the entire shot – back swing and
all – rather than triggering what’s essentially a
convincing animation. A consequence of this is
that positioning is of paramount importance;
failure to get to grips with this side of the
system will mean few successful shots, and
much less joy. It can be a cruel game too,
with immense concentration required at all
times. Indeed, often you feel as though you’d
have a better chance against the real Federer
after you’d just spat in his face and pinched his
nipple. Really hard.
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Make no mistake, the learning curve is steep
and the conditions unforgiving. Getting things
right is incredibly rewarding, but it will take
a while before that happens, and few modes
demonstrate this better than Career mode.
It’s intimidating stuff and throughout it’s more
than tempting to give up and pop in Sega’s
friendlier disc, but the challenge is just about
exciting enough for it to be worthwhile and the
feeling of a love game against an esteemed
opponent fills you with a pleasant smugness.
As you might have predicted, this is not for
fans of pick-up-and-play titles and neither is it
necessarily for fans of other tennis games, but
for those with the determination and dexterity
of an actual tennis player, it offers plenty.
Aaron Asadi
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