|
|
|
|
|
REVIEW THE BOURNE CONSPIRACY |
|
|
|
|
|
|
|
|
|
PUBLISHER
|
SIERRA
|
|
|
|
|
|
|
|
|
|
|
|
DEVELOPER
|
HIGH MOON
|
|
|
|
|
|
|
|
|
|
|
|
GENRE
|
ACTION / ADVENTURE
|
|
|
|
|
|
|
|
|
|
|
|
PLAYERS
|
1
|
|
|
|
|
|
|
|
|
|
|
|
PRICE
|
£49.99
|
|
|
|
|
|
|
|
|
|
|
|
RELEASE DATE
|
OUT NOW
|
|
|
|
|
|
|
|
|
|
|
|
It may not be a classic, but The Bourne
Conspiracy still gets more right than
it does wrong. Thanks to the awesome
variety of Takedown moves, there are
few games that
will make you feel
more like a highly
trained killer.
|
|
|
|
|
|
|
|
|
|
|
|
SCORE
25/JUN/08 |
72% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
 |
|
| THE BOURNE CONSPIRACY GAMEPLAY VIDEO
|
|
|
|
|
|
|
|
To view this trailer, you will need to Adobe Flash Player already pre-installed.
|
|
|
|
|
|
|
|
|
 |
|
|
|
The typical licensed videogame is
fraught with so many mistakes
that listing them all here would
leave us with little room to
continue this review. Yet, if we were to pick
the single most irksome blunder, it would
surely be the fact that almost all movie tieins
fail to focus on the best aspects of their
chosen subject matter. For example, in the
various Pirates Of The Caribbean games,
we found ourselves collecting shells
rather than battling through extraordinary
swordfights, and, in most Harry Potter
efforts, we’ve been tidying up rooms
instead of tackling magical foes. With this
in mind, High Moon should be applauded
for identifying Jason Bourne’s chief appeal
– he’s a 30 million dollar weapon.
Taking control of this one-man wrecking
machine is every bit as empowering
as you’d expect it to be. In the books
and films, Bourne is the master of his
environment – a fabled agent who really
does know of a hundred ways he could
assassinate a man with a glass of water.
And so it is, that gamers are afforded
a similar killer instinct at all stages
throughout The Bourne Conspiracy. If
there’s a nearby urinal, jukebox or TV
set, you can be sure that a henchman’s
forehead will be smashing into it soon, and
in the absence of heavy furnishings, you
could always use a pen or a magazine to
dispatch your opponent. Wherever you
are, there’s an innocuous household item
that can be used to violently mangle an
enemy’s skull, spine or limbs.
|
|
|
|
 |
|
 |
|
|
|
Once you get to grips with the intuitive
combat system, causing such colourful
violence isn’t even particularly difficult.
Simply tap the Square and Triangle buttons to
unleash a fast or heavy punch, or hold
them down to land a kick. Pressing the
buttons in sequence will trigger one of
eight combos, and with each
strike to your opponent an
adrenaline gauge will begin
to fill. With each saved up
section of this three-part
meter, Bourne is able to
perform a Takedown – the euphemism
that The Bourne Conspiracy attaches to
its gratuitous finishing moves. As for what
Takedown you’ll perform, that all depends
upon what happens to be near Bourne
at the time. Every environment offers
multiple possibilities, and you’re unlikely to
ever see all of the different ways that High
Moon allows you to break an enemy’s face.
One of the main reasons that the
Takedowns offer so much variety is due
to the diversity of the various locations,
which flick back and forth between all
new settings and those that fans will be
instantly familiar with. The action kicks off
with an embellished retelling of Bourne’s
botched attempt to eliminate Wombosi
and later on you’ll find yourself escaping
from the US Consulate in Zurich, as well
as fighting Castel in Bourne’s apartment.
And while those classic scenes will surely
bring back some fond memories, the new
chapters aren’t just filler, they also give
a strong impression of just how effective
Bourne was at the height of his preamnesiac
powers.
In one of our favourite new sections,
Bourne must battle his way across an
airport besieged by terrorists, work his
way through the carriages of a moving
train and, finally, slug it out with a
notorious criminal on an escaping jet.
Throughout this entire chapter, the
attention to detail is incredible. Planes
fly overhead, duty-free shops explode
amid a flurry of gunshots and civilians
scuttle aside to safety – there are even
MasterCard and Mini adverts placed
up on the walls. It’s a very well-thoughtout
environment that not only offers a
string of excellent set pieces, but also
shows off the full extent of the top-notch
physics engine that shines throughout.
For a short while, The Bourne Conspiracy
seems like a mild masterpiece.
|
|
|
|
 |
|
 |
|
|
|
So what is it that prevents this game
from being essential? Well, sadly, there
are just a few too many quirks that let it
down. For a start, while Bourne appears
to be an adept hand-to-hand killer, his
proficiency with a gun is disturbingly
erratic. Aiming is far too woolly, resulting
in awkward movements and a lot of
frustration as the reticule refuses to line
up with an enemy’s head. If this wasn’t
irritating enough, our hero also has
difficulty snapping into cover from time
to time. Far too often you’ll rush towards
a wall, attempt to crouch behind it and
then discover that Bourne won’t comply.
Such glitches are not only annoying,
they also break the immersion – we’re
supposed to be in control of an incredible
secret agent, not a jittering geriatric with
an inconsistent back complaint.
However, while there are a number of
niggles that get in the way, The Bourne
Conspiracy is still worthy of our praise. It
might not be the greatest action title ever
released, but it is one of the best licensed
videogames that has been released in
a long while. High Moon has paid great
attention to the source material, and by
both identifying and realising the best
bits of Jason Bourne’s persona, the
studio has crafted an action-fest that
franchise fans won’t want to miss.
Adam Harrold
|
|
|
|
|
|
|
|