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REVIEW TEKKEN 5 DARK RESURRECTION |
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PUBLISHER
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NAMCO
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DEVELOPER
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IN-HOUSE
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GENRE
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BEAT-'EM-UP
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PLAYERS
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1-2
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PRICE
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£8.25
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RELEASE DATE
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OUT NOW
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A brilliant beat-’em-up marred by its lack
of modes, especially in the multiplayer
department. It’s also showing its age at
a worrying time, with Virtua Fighter 5 on
the horizon certain to claim the title.
Good but no longer essential.
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SCORE
05/FEB/07 |
80% |
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It’s late to the party. It’s stumbled in a good
few months after getting lost on the way
to PlayStation 3’s house ("the invite said
go to PSP’s house, I swear!") and the poor
thing has only arrived to hear the guests cut
dead their gossiping about Virtua Fighter 5
and how beautiful it looks. Awkward glances
all round as Tekken: Dark Resurrection HD
has stumbled in surprising
everyone. Let’s not moan
though, let’s raise our glass to
Tekken 5: Dark Resurrection
for finally arriving and
providing the first PlayStation
3 taste of beat-’em-up blood! Then we can get
back to gossiping about how beautiful Virtua
Fighter 5 looks.
That’s because Tekken: Dark Resurrection
HD, bless it, is already slightly yellow and
crumpled around the edges through age. Yes,
age. The uninitiated will need some backstory
to explain what we mean (everyone else, skip
ahead a few paragraphs). Dark Resurrection
was the update to Tekken 5. There was nothing
wrong with the brawler, which was crisp, quick
and brutal. However, a few of the characters
were overpowered to the point where all you’d
ever see in tournament play was Steve, Nina
and Bryan, over and over again. The world
yawned, Namco panicked and thus, Dark
Resurrection was born in the arcade with
tweaked characters and a nervous Namco
watching from behind its seat. “We approve!”
said the Tekken community and Namco wiped
the sweat off its brow.
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In addition to that are two new faces. Lili was
an instant hit, thanks to her flowery girly-girl
appearance, light-footed fighting style and
stage with giant bouncing hearts and teddy
bears because hey, she’s a girl and girls love
that kind of stuff. On the other hand, Dragunov
looks like a World War II Michael Jackson
impersonator and his clunky fighting style
hasn’t really appealed to anyone. Given neither
character has changed for this PlayStation 3
outing, it’s hard to see their reception changing
either. Everyone will love Lili, just as everyone
will wonder what the point of Dragunov is. It’s
simply the way some things are. As an added
bonus, you can now play as Jinpachi, the
cheapest boss in fighting game history. Hooray
for frustrating two-player matches!
Of course, the initiated will already know
this because Dark Resurrection has done the
rounds on PSP. Nothing much has changed
between then and now. The graphics are now
given the high-definition lick of approval. Some
of the PSP modes have been stripped out,
giving this a slimmer fit-for-download waistline.
It also means the cursory moaning about the
PSP’s D-pad isn’t allowed anymore because
hey, this is the PlayStation 3 and Tekken
controls just fine on Sixaxis. The series was
created with the original DualShock in mind
and despite all the morphs, changes, lawsuits
and silly names PlayStation pads have been
through over the years, the design is more or
less unchanged. In short: it works. It works
really damn well.
With all the tweaks in place, Tekken: Dark
Resurrection HD will quite comfortably slot
in alongside Virtua Fighter 5 as its accessible
counterpart, the one you turn to when you
don’t want to worry about frame advantage
or open and closed foot stances (ask a Virtua
Fighter fan, he’ll explain). The emphasis with
Tekken is on flashy juggle combos, where
you hit your opponent into the air and keep
him there with further hits, until he finally
touches back down to earth and has a chance
to defend himself. Even so, we know all this
because it’s a wee bit old now, with high
definition highlighting the warts-and-all look of
an underpowered arcade game. It’s done the
rounds and it’s not exciting anymore.
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Oh, and there’s no online option. There’s
no gentle segue into that sentence because
there won’t be any gentle segue in your mind
from "hey, this is quite good" to "hey, there’s
no online option!" It’s a mixture of confusion,
disbelief and outright shock when you
discover there’s not a single way of playing
against human opposition bar the oldfashioned
huddling on the sofa. In 2007 where
we have DVD regions for space and can have
online video cam chats with Japanese girls
while lying in bed wearing just pants, that’s
rubbish. Borderline unacceptable. Even the
PSP had more multiplayer options.
That’s the problem with Tekken: Dark
Resurrection HD. You fight opponent after
opponent with very little window-dressing
to disguise the boring structure. There’s no
meaty online mode to flesh out the multiplayer
and there’s no meaty single-player to get stuck
into either, as we refuse to count ghost mode
and gallery mode as proper modes at all. It all
feels underfed, an anorexic looking creature
when it should be plump, curvy and confident.
You can name your characters, earn money
through winning fights and deck them out,
but playing dress-up with Lili is hardly worthy
of the label ‘single-player mode’. Then again,
it is cheap. And it is still good. And it is still fun.
Sadly, Tekken: Dark Ressurection HD has
come to the party too late to see anything
other than Virtua Fighter 5 dazzle all with its
stunning looks and gameplay. Shame.
Ryan King
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