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REVIEW STUNTMAN: IGNITION |
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PUBLISHER
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THQ
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DEVELOPER
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PARADIGM
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GENRE
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RACING / PUZZLE
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PLAYERS
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1-2
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PRICE
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£39.99
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RELEASE DATE
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OUT NOW
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Ignition is an incredibly satisfying
challenge. You can progress without
being perfect, but are rewarded when you
go back and perform each scene as the
director wants. However, it’s really
not for the faint-hearted.
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SCORE
16/AUG/07 |
82% |
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| STUNTMAN: IGNITION GAMEPLAY VIDEO
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To view this trailer, you will need to Adobe Flash Player already pre-installed.
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Ready to be the unknown
stuntman that makes Eastwood
look so fine? Again? Well, you
can now, because there’s finally
a sequel to the game that caused many
bald spots (players ripped their hair out
because of the sheer difficulty of the
original Stuntman game on the PS2).
Just as those bald spots had finally
grown back here’s Stuntman: Ignition and
it’s going to have you reaching for your hair
very quickly. Not to rip it out, but to check
that it hasn’t gone all spiky because of all
the hair-raising stunts you have to perform
for the director yelling in your ear.
The premise remains the same as in the
original game; you’re a stuntman trying to
make his way into the movies and, handily
enough, after filming a commercial,
sorry advertisement (dunno why these
Americanisms are slipping in), the director
hires you as a stuntman for his next movie.
Film! Dammit.
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With each new mission there is a bit of
a routine you have to go through. It’s a
routine of routinely messing up, working
out where the correct path is through the
explosions, and finding the correct line
to get yourself in the correct position for
the next tricky stunt you have to perform.
Sometimes this routine can go on for a
long time as you learn the intricacies of
the scene, especially on the later levels
where the action goes on for ages. It can
be quite intimidating at the start with
the director barking orders such as: “Go
through the gap! Jump the house! Pick up
the groceries, while doing a reverse 180!”,
and many more hectic things. All the while
things are exploding around you, cars are
being flipped through the air, terrorists are
shooting blanks at you and you’ve got to
pull off drift turns, 180s, reverse 180s, U-turns,
mad jumps, ram other vehicles out of the way
and all sorts of other coollooking
stunts. Stunning ones, even.
It’s this learning curve that might put
people off. It’s not steep, it’s just bitty,
as you begin to learn the course section
by section, or stunt by stunt. You get five
chances to mess up, however, and usually
this is enough to see you through the
mission, in the early stages at least. But
it does get to the point where you end
up learning half a level properly only to
be scuppered by a few confusing stunts.
Sometimes it feels like the next stunt is
announced too late. Some of the stunts
are marked by large squares in which you
have to perform the stunt. However, when
you’re racing along at high speed and
see a square you tend to start guessing
what stunt will be required. Then, as the
director finally tells you what it is you have
to do, there sometimes isn’t enough time
for you to react. That’s okay though, you
can restart it and prepare for that section.
Of course, you’ll probably mess up the
next one, but you can see how progress
is made in Stuntman: Ignition – stunt,
by stunt, by stunt. The strange thing is, it
doesn’t get annoying.
How weird is that? A game that you have
to keep retrying in order to get anywhere,
and it doesn’t become frustrating. In
fact, you’re more than likely to begin your
next attempt with more zeal and more
planning than you did before and this
launches Stuntman: Ignition into the ‘just
one more go’ party, which is never a bad
thing in videogames.
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Perhaps it’s the rewards you get for
completing a scene well. Depending
on your rating and how well you’ve
performed certain stunts, you’ll be
able to unlock cars to use in the other
modes, plus a colour modifier for your
vehicle and all sorts of badges, medals,
and other shiny things. It really feels like
you’re making immense progress even if
you only get a two-star rating.
In Ignition you just have to complete
the scene to open the next one and you
don’t have to get a five-star rating either,
though doing so increases your rank
dramatically and gives you access to the
next movie much more quickly. The way
to get a good ranking is to string your
stunts together to increase the multiplier.
There isn’t enough time between each
stunt to keep it going, but you can do
other things such as driving close to
traffic cones and other vehicles on the
road. This is your ultimate goal – to put
together a seamless run through the
mission, while stringing all the stunts
together. It’s going to take a lot of restarts
to do that, but when you do get it right
your heart whoops.
Rounding off the whole Stuntman
package is a pretty cool online mode
where you try to ruin another player’s
chances of getting a good run, while also
trying to stop them ruining yours. And,
of course, there is the level editor so you
can make your own courses and annoy
your friends with them.
Tim Empey
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