We’ll stop short of calling it a PS3 cash-in,
because Carbon really does give you the
urge to ignore that oncoming hairpin and
keep the pedal to the metal. There’s
just enough new content here to keep
everyone interested.
SCORE
05/MAR/07
76%
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If there’s one breed of human being who
is sure to get the hackles rising on every
decent person, it’s the boy racer. Forget
the straightforward chav (although they
two often come hand in hand) – the boy
racers we’ve been unfortunate enough to
exchange a few short syllables with are not
only fully aware of what they are, they’re
proud of it and the monstrosities they’ve
built from their hard-earned social security
benefits. And the wannabe boy racers with
their stick-on air intakes and cheap spoilers
are even more pathetic. If you’re reading
this, consider yourself a boy racer and are
driving anything less than a supercharged
Alfa Romeo Brera, then throw yourself off
the nearest railway bridge immediately. No
seriously, do it now.
But EA’s latest
celebration of everything
that is a boy racer’s
fantasy, Need For Speed:
Carbon, features all but the
wide-bore, road-hogging
muppets that you see spinning the ring roads
late at night. We have to admit the game has
a lot of sex appeal, and we’re not just talking
about the incredibly attractive Emmanuelle
Vaugier who features in many of the
cinematic sequences throughout. From the
polished chrome and aerodynamic curves
on the bevy of super cars, to the John Woo
camera cut and pan that marks the start of a
police chase, Carbon is a teenage boy’s wet
dream throughout. What we’re saying here, is
that EA really hasn’t done a lot to change the
basic premise of this fifteenth installment in
the franchise since its inception in 1994.
The control mechanic and basic gameplay
hasn’t changed much since the last few
console episodes either, which puts fans back
into a comfortable driving seat – not that it
was ever taxing for newbies to the game to
pick up. Carbon’s major new features include
a Canyon racing mode that punishes you
with a long drop into a deep chasm if you
misjudge a corner, and a selection of three
different wingmen types: blockers, scouts
and drafters. These characters are all varying
shades of useless, though scouts are notable
in that they take the fun out of finding short
cuts for yourself.
But, having been a little heavy-handed with
our criticism of Carbon so far, it’s still a damn
good driving game, and diverse enough in
its variety of features and races to keep you
interested throughout. The visuals are a little
shaky in parts, the frame rate suffers on the
odd occasion and the script is every bit as
tongue-in-cheek as The Fast And The Furious,
but we caught ourselves cussing like a kappaclad
SO Nova driver just ten minutes into the
game. It’s definitely an infectious title – fans
will love it.
Imagine Publishing Ltd, Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ
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Directors: Damian Butt, Steven Boyd, Mark Kendrick, Alistair Ramsay, Harry Dhand, Andrew Hartley, Sam Watkinson