Such is the pace the sport is played
at videogames have found it too big
a challenge to represent basketball
realistically. 2K7 gives it a good shot – and
looks pretty good – but unfortunately
fails in all the familiar places.
SCORE
02/MAR/07
76%
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So the 360’s line-up of sports titles
makes the inevitable jump to PS3 and
what do we get out of it? Generally
speaking, the same as we had with the PS2
versions only shinier and, specifically in the
case of NBA 2K7, some fiddly controls and
cause for frustration. Unlike other American
sports our appreciation of basketball isn’t all
that limited. We know who won last season’s
Finals MVP award and we know that Tim
Duncan has an oddly-shaped head. We
also know that it’s a smooth, end-to-end
game where attack follows attack, which
is just something 2K7 doesn’t offer. It does
the end-to-end part okay, but it’s about as
smooth as a choppy sea of hedgehogs. What
should be a simple pass and shoot affair is
blighted by controls that demand too much
and team-mates that don’t go where they’re
supposed to.
The game also suffers from the same
problems every basketball sim has since the
late Eighties. Rebounding is too random and
you never feel as though you will improve
your chances of winning them. Equally,
stealing is just about tapping the button
repeatedly until something happens; indeed,
there’s just a general lack of control over the
defensive proceedings.
All things considered, NBA 2K7 is just
another basketball game that fails to inspire
or excite, but it does give a decent enough
impression of the sport to please fans. It
helps that it looks nice as well, we suppose.
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