A seriously deficient basketball sim that
really has no reason to exist. Clunky,
jerky, boring and
tiresome in equal
amounts. Not really
the greatest of
recommendations.
SCORE
16/AUG/07
33%
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Theoretically, videogame basketball
should be a pretty easy type
of game to develop. The sport
itself is underpinned by such a
fundamentally simple core that it’s little
surprise the digital versions have been
so good for so many years. As long as the
programmers understand that basketball
is won and lost by a team’s ability to rotate
the ball around the three-point line before
finding an open man then, mechanically at
least, their game will be at least moderately
successful. Obviously, though, no one told
the programmers of Sony’s NBA 07.
If you are in the market for a clunky,
unpleasant, stuttering and unfocused
version of the sport of giants, then you’re
in luck. In trying to set itself apart from
the simulation of NBA 2K7 and the arcade
hoops of EA’s Homecourt, NBA 07 sits
uncomfortably in the middle,
never able to chat tactics with 2K or
hurl alley-oops to the Street posse,
lost in a mire of oddly timed replays and ugly
character models.
The most immediate deficiency is in
the passing. Even since NBA Live 95 on the
SNES, decent basketball sims have allowed
players to chuck the ball between teammates
smoothly and easily. It’s crucial.
Why then, in 2007 and on the beast that is
the PS3, do we have to put up with a crew
of overly-tall robots awkwardly delaying
even the simplest of passes by vital
microseconds, negating any concept of flair
or quality? It’s maddening.
The shooting’s no better, either. Jump
shots are accompanied by a curious
meter, which displays the optimum time to
release the ball. This meter is terrible, and
the reasons why are twofold. One, having
an exact guide to whether or not the ball
is going in strips the drama out of every
shot. And secondly – most importantly
– this supposed ‘optimum time’ for release
is completely off. If pros let go of their
jumpers when NBA 07 suggests they
should, then basketball scorelines would
have more in common with football results.
NBA 07’s greatest failing, though, is
that it gives itself absolutely no reason
whatsoever to exist. As a recreation of a
sport, it pales in comparison to both NBA
2K7 and EA’s Live series, and it has less
than a tenth of the aggression and attitude
of Homecourt. And that’s a fact. File this in
the folder called ‘pointless’.
Imagine Publishing Ltd, Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ
Registered company 5374037 (England) : VAT No 864 6042 18
Directors: Damian Butt, Steven Boyd, Mark Kendrick, Alistair Ramsay, Harry Dhand, Andrew Hartley, Sam Watkinson