|
|
|
|
|
REVIEW LEGO INDIANA JONES |
|
|
|
|
|
|
|
|
|
PUBLISHER
|
LUCASARTS
|
|
|
|
|
|
|
|
|
|
|
|
DEVELOPER
|
TT GAMES
|
|
|
|
|
|
|
|
|
|
|
|
GENRE
|
PLATFORMER
|
|
|
|
|
|
|
|
|
|
|
|
PLAYERS
|
1-2
|
|
|
|
|
|
|
|
|
|
|
|
PRICE
|
£39.99
|
|
|
|
|
|
|
|
|
|
|
|
RELEASE DATE
|
6 JUN 08
|
|
|
|
|
|
|
|
|
|
|
|
It has sumptuous visuals, an enchanting
co-op mode and truly excellent music, but
that doesn’t stop Lego Indiana Jones from
feeling rather soulless. It’s certainly a lot of
fun, but TT Games is able to churn out this
sort of game with its eyes closed and
sadly it’s beginning to show.
|
|
|
|
|
|
|
|
|
|
|
|
SCORE
02/JUN/08 |
73% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
 |
|
|
|
With videogames now often
costing millions of pounds to
make, it is hardly surprising
really that so many
developers play it safe and release sequels
to popular past hits. After already hitting
high-street gold with Lego Star Wars:
The Video Game, developer TT Games
(previously known as Traveller’s Tales)
followed it up with Lego Star Wars: The
Original Trilogy and Lego Star Wars: The
Complete Saga. So far, so cash-in.
Now though the Cheshire-based
developer has decided to
leave George Lucas’s cherished
franchise well alone and has turned instead
to another of the bearded one’s trilogies;
the Indiana Jones films. But can we expect a
new change in direction from the other Lego
videogames? Will we be treated to bold new
gameplay innovations that expand upon the
original games? Don’t be silly. After all, why
change a winning formula when you know
that it already makes cash tills ring.
Indiana Jones: The Original Adventures
is just as humorous and entertaining as
the two games that came before it, but the
jokes are now starting to wear a little thin.
If Traveller’s Tales churns out something
similar for Lego Batman and Lego Indiana
Jones And The Kingdom Of The Crystal
Skull – alright, so it hasn’t been announced
yet, but it’s as obvious as night following day
– then the developer could find itself with
one hell of a backlash.
|
|
|
|
 |
|
 |
|
|
|
Still, we don’t want to come across as
too negative about Indy’s latest videogame,
as it’s actually a fun and entertaining
little romp that not only contains virtually
all of the key scenes from the first three
movies but proves that everyone’s favourite
archaeologist hasn’t lost his touch for
appearing in good games.
If you have played any of TT Games’
previous Lego videogames, Indy will feel
instantly familiar. Play is once again set
around a central hub, in this case Barnett
College; there’s a huge amount of different
items to find and collect and humour is once
again high on the menu. Indeed, by the time
you’ve completed the first level you’ll be
treated to a brilliant Star Wars lampoon, the
sort of classy slapstick antics that wouldn’t
look out of place in a Jackie Chan film and a
brand new take on Indy’s fear of snakes. The
constant ribbing continues throughout all
18 episodes and not only proves that Lucas
is confident of TT Games’ handling of his
precious movies but also makes us believe
that the developer could easily find success
in another entertainment medium if it ever
becomes bored of making videogames.
For all its adeptness with comedy, TT
Games could certainly do with blowing the
dust off its ‘How To Make A Successful Lego
Videogame’ and reading through it again,
as cracks are definitely starting to appear
beneath its impossibly slick game engine.
While plenty of new gameplay mechanics
have been added, many of them feel
superfluous to the actual gameplay. Certain
characters, for example, already come
equipped with handy items that enable them
to dig up objects or fix broken machinery,
but on many occasions it’s usually possible
to pick up the required tool anyway. Granted,
you’ll need to use certain skills in order to
discover the deviously placed objects that
have been skilfully hidden throughout the
truly beautiful environments, but it’s possible
to complete the game without going to
these extremes (although hardcore fans
will argue that to do so is to miss the point).
Other mechanics are quickly introduced
and then just as quickly forgotten, with the
new phobias being a typical example. What
initially starts off as a really clever concept
– Indy obviously has a great fear of snakes
and won’t go anywhere near them, meaning
another character will have to do the legwork
– soon takes a backseat to the generic
‘pick this up, drop it over there, stand on
this switch’ that has so far permeated the
previous Lego Lucas games.
|
|
|
|
 |
|
 |
|
|
|
It’s a shame that TT Games has done so
little to advance the Lego gameplay style,
as The Original Adventures is truly a thing
of beauty. Familiar locations are not only
instantly recognisable to fans of the films,
but also look incredibly lush and boast a
terrific amount of polish (the same can also
be said for Indy’s stunning presentation).
Larger in size than previous Lego games and
coated in a beautiful high-def sheen, detail
throughout is second to none and really ups
the ante on the already impressive graphics
engine. Animation is also slicker than ever,
with Indy and the rest of the varied cast
looking perfectly at home within the huge
expansive locations. Granted, some of the
animals look rather silly, but it simply adds
to The Original Adventures’ insanely potty
charm. Add in John Williams’ wonderfully
rousing scores, which will instantly ignite
the heart of anyone who’s ever been
fortunate enough to sit through the trilogy
and aesthetically, The Original Adventures is
pretty much untouchable.
Sadly, bags of charm, excellent visuals
and hilarious cut-scenes can only take
you so far and TT Games’ golden goose is
quickly in danger of becoming a very ugly
duckling. Fans of the films are going to be
in seventh heaven, but anyone else will be
astute enough to realise that there’s only so
much mileage you can get from the same
set of tyres. Let’s hope they get changed
for Lego Batman.
Darran Jones
|
|
|
|
|
|
|
|