One out of three ain’t bad… it’s worse.
Still, puzzle fanatics who can tolerate
inadequacies in the two disappointing
games can find plenty of occupying depth
for a rainy day; it’s
just too bad for the
game that summer’s
on its way.
SCORE
29/MAR/07
58%
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Go! Puzzle is a small compilation of
three puzzle games: Swizzle Blocks,
Aquatica and Skyscraper. Swizzle
Blocks is a cube switching bonanza
where you rotate four cubes around the axis
of your cursor. You have to match boxes of the
same colour in a four-by-four block to explode
them all off your screen before time runs out.
There’s moderate entertainment to be had
here attaching lines of cubes to the exploding
pack. It’s extremely infuriating though as you’ll
often rotate blocks you didn’t mean to. There
are 50 puzzles to try (clear all blocks with limited
swizzles), a Time Attack mode and both single
and team based Battles – that’s if you can see
through the chaos that prevails under multiple
cursors trying to twist the same blocks at once.
What a mess that is.
Next up is Aquatica. Here you switch round
a line of mines as they fall onto ones below,
matching them in lines of three. It’s marginally
better than Swizzle Blocks in terms of fun but
often feels like a poor Tetris knock off. You can’t
lower mines vertically, which immediately makes
you feel restricted, and it generally lacks intensity.
There’s a Puzzle mode here also where you have
a set number of mines to place correctly, as well
as Battles. These aren’t bad; you both raise your
submarine as you clear mines but earn weapons
to hinder your opponent, like rockets that send
their sub back to the seabed.
Finally, there’s Skyscraper dragging this
collection into formidability. The aim is to get
to the other side by walking/jumping on the
same coloured squares as the one you first pick;
clear that entire colour as you pass and gain
more time to handle the next ‘floor’ of the tower.
Deciding what coloured block to step onto first
gets addictive as you frantically try to decipher
the following steps possible to make it to the end.
There’s enough variation to keep things fresh,
its difficulty is forgivable, it’s satisfying to do, and
you’re motivated to clear each floor perfectly.
Once again there are 50 puzzles to try as well as
fantastic multiplayer races where the first to the
top wins. Fire rockets and lightning bolts at each
other on your ascent as well as ‘disco fever’ that
changes the colours of squares – it’s great.
You’ll briefly visit Swizzle Blocks and Aquatica,
perhaps returning for the odd bash, but the high
point of the package is definitely Skyscraper.
It’s easy to spend hours on the Tower Tour,
the puzzles aren’t a bad distraction and the
multiplayer is a great laugh. It’s a shame the other
two games let the collection down.
Imagine Publishing Ltd, Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ
Registered company 5374037 (England) : VAT No 864 6042 18
Directors: Damian Butt, Steven Boyd, Mark Kendrick, Alistair Ramsay, Harry Dhand, Andrew Hartley, Sam Watkinson