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REVIEW GO! PUZZLE
PUBLISHER
SONY
DEVELOPER
COHORT STUDIOS
GENRE
PUZZLE
PLAYERS
1-4
PRICE
£3.49
RELEASE DATE
OUT NOW
One out of three ain’t bad… it’s worse. Still, puzzle fanatics who can tolerate inadequacies in the two disappointing games can find plenty of occupying depth for a rainy day; it’s just too bad for the game that summer’s on its way.
SCORE
29/MAR/07
58%
CLICK ON A THUMBNAIL TO PREVIEW
Go! Puzzle is a small compilation of three puzzle games: Swizzle Blocks, Aquatica and Skyscraper. Swizzle Blocks is a cube switching bonanza where you rotate four cubes around the axis of your cursor. You have to match boxes of the same colour in a four-by-four block to explode them all off your screen before time runs out. There’s moderate entertainment to be had here attaching lines of cubes to the exploding pack. It’s extremely infuriating though as you’ll often rotate blocks you didn’t mean to. There are 50 puzzles to try (clear all blocks with limited swizzles), a Time Attack mode and both single and team based Battles – that’s if you can see through the chaos that prevails under multiple cursors trying to twist the same blocks at once. What a mess that is.
Next up is Aquatica. Here you switch round a line of mines as they fall onto ones below, matching them in lines of three. It’s marginally better than Swizzle Blocks in terms of fun but often feels like a poor Tetris knock off. You can’t lower mines vertically, which immediately makes you feel restricted, and it generally lacks intensity. There’s a Puzzle mode here also where you have a set number of mines to place correctly, as well as Battles. These aren’t bad; you both raise your submarine as you clear mines but earn weapons to hinder your opponent, like rockets that send their sub back to the seabed.

Finally, there’s Skyscraper dragging this collection into formidability. The aim is to get to the other side by walking/jumping on the same coloured squares as the one you first pick; clear that entire colour as you pass and gain more time to handle the next ‘floor’ of the tower. Deciding what coloured block to step onto first gets addictive as you frantically try to decipher the following steps possible to make it to the end. There’s enough variation to keep things fresh, its difficulty is forgivable, it’s satisfying to do, and you’re motivated to clear each floor perfectly. Once again there are 50 puzzles to try as well as fantastic multiplayer races where the first to the top wins. Fire rockets and lightning bolts at each other on your ascent as well as ‘disco fever’ that changes the colours of squares – it’s great.
You’ll briefly visit Swizzle Blocks and Aquatica, perhaps returning for the odd bash, but the high point of the package is definitely Skyscraper. It’s easy to spend hours on the Tower Tour, the puzzles aren’t a bad distraction and the multiplayer is a great laugh. It’s a shame the other two games let the collection down.

Javid Sangra

 
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Directors: Damian Butt, Steven Boyd, Mark Kendrick, Alistair Ramsay, Harry Dhand, Andrew Hartley, Sam Watkinson