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REVIEW FLOW |
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PUBLISHER
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SONY
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DEVELOPER
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IN-HOUSE
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GENRE
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PUZZLE
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PLAYERS
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1
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PRICE
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£6.99
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RELEASE DATE
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OUT NOW
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Pure, beautiful genius, and the kind of
game that despite its simplicity manages
to surprise and wow at every turn. As
relaxing as it is gorgeous, no one can
dislike this. Well
worth the pennies
it’ll cost you.
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SCORE
05/MAR/07 |
90% |
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FlOw is a weird one. We’ll happily
state, for the record, here and now,
from the bottom of our heart (and
cliché barrel), that it’s one of the best
concepts we’ve seen in years. It’s diffi cult to
elaborate on too much, as our words simply
don’t convey the delight that it offers. Sure,
it’s unlikely to be a killer app in the same way
that Killzone 2, Metal Gear Solid 4 or Devil
May Cry 3 are likely to be, but what it does do
is send a message that if anyone can deliver a
truly innovative gaming experience, Sony can.
Whilst you couldn’t call it genuinely original
it opens doors to developers by saying that
success doesn’t have to be based on the kind
of generic rubbish that so often fi nds its way to
the top of the charts.
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When you fi rst start playing, it’s diffi cult not
to be enchanted by the glorious music and
magnifi cent visuals. This really is so little of
the story though, as playing past the ambient
tunes and sexy hues of the fi rst few levels
reveals a genuinely emotional experience. You’ll
actually fi nd yourself
fl inching, much like
your on-screen avatar
does, every now and
again as some neverbefore-
seen sea creature nibbles off one of your
nodules. More than likely you’ll lean back at some
point and just fi ddle around with the controller
and marvel at just how perfect the tilt control
manages to be. There’ll almost certainly be
actual gasps of amazement as you unexpectedly
encounter the larger monsters. These things are
priceless in gaming, and in themselves warrant
fl Ow’s download.
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Then, once you’re just getting used to how
magnifi cent your evolved creature is becoming,
as you descend through the deep, eating and
growing, you’ll fi nd yourself transformed into a
completely different animal, and the whole thing
starts over again. One word. Joy. That creature
lives in a different colour liquid, creates different
sounds and behaves entirely differently. X, for
example, performs your creature’s behaviour,
and whilst the fi rst animal has a kind of gentle
acceleration, the next spins around, sucking all
and sundry into its pursed maw. There are others,
and each is as beautiful as the next, and we’re
holding off completing it for fear of running out
of the happiness that it brings. fl Ow is the kind of
title that everyone should play. It’s slick, beautiful,
occasionally challenging and seriously relaxing,
and who doesn’t need that nowadays.
Tom Leclerc
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