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REVIEW FIFA 08 |
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PUBLISHER
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EA SPORTS
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DEVELOPER
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IN-HOUSE
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GENRE
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SPORTS
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PLAYERS
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1-6
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PRICE
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£49.99
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RELEASE DATE
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OUT NOW
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Foregoing arcade action for a more
measured simulation, with FIFA 08 EA
has given the gamer – you by all accounts
– the most realistic football game yet. Not
perfect, but very,
very good. The
tinkering has finally
paid off. |
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SCORE
02/OCT/07 |
84% |
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So here we go again. Or not, as
the case may be. This year’s
FIFA is good. Very good. And
what’s more, it’s not even
through personal taste. It’s indisputably
good. So much so, in fact, that even
folk in the office known for a somewhat
unreasonable love of Konami’s alternative
soccer game have been seen trotting
off to the games area, packed lunch in
hand, to play FIFA 08.
Of course, this usually
happens with the latest
FIFA but then everyone
discovers the one
glaring error EA Sports
somehow left in and goes back to play the
other game. This time around, however,
it would seem that either EA has hidden
the cockup rather well, or that it’s just left
it out altogether. After hours of play time,
we’re convinced it’s the latter.
We feel obliged, though, to immediately
put the goodness into context. There
isn’t one area here that’s vastly different
from last year’s next-gen effort, so don’t
go expecting something entirely new
or even something quite different. This
is last year’s FIFA but with most of the
major problems given the heave-ho and
everything else tightened up a bit. Now,
we grant you that’s not a particularly
thrilling dissection of the series’
improvements, but it is nevertheless true,
and bloody valid too. A slight tweak to one
or two areas in a football game is frankly
a waste of time, but when slight tweaks
– and smart ones at that – are made
to every area of the game, the overall
difference is there for all to see and enjoy.
In layman’s terms (the layman portion
of our demographic is surprisingly large,
we’re told) this means FIFA 08 features
better shooting, better crossing, better
dribbling, better passing, better ball
physics, better goalkeeping, better AI,
better defending, better graphics, better
commentary, better modes and better
likenesses. Even its better is better. Add
all this to the fact that last year’s effort
wasn’t even that bad and you’re left with a
pleasing truth: the first
FIFA on PlayStation
3 is thoroughly decent. |
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Unifying all the improvements is the
feeling that some head honcho at EA
Sports woke up one day and said, “Bugger
all this arcade malarkey, let’s make it real.”
Of course, this isn’t the real thing – it’s
still designed so that 90 minutes’ worth
of action occurs in 15 – but it is the most
realistic football game we’ve ever played.
The players seem much weightier, the ball
bobbles along more believably and the
passing requires that much more attention.
No longer can a world-class defence be
regularly split with a tap of Triangle and gone are
the days when attacks are more a familiar
pattern of button presses than a tactical
workout. Scoring goals requires buildup
play and lots of it. Winning matches
requires patience, waiting for your chance
and taking advantage of it with a couple
of deft touches and a well-placed shot.
It takes some getting used to as well
– for your first few games you may not
even score at all. You’ll almost certainly
become frustrated at the strictness of
the passing and the frequent impotence
of the once-omnipotent through ball too.
But once you’ve settled in and bagged
your first few goals, you’ll start to realise
this is different from before. It’s harder
but it’s more interesting, it’s less forgiving
but more fun, slower but more rewarding.
This more convincing approach to
football simulation is not easily achieved,
though – you are, after all, only ever
one player on a field of 22 – and it was
absolutely necessary that EA Sports
ensured the AI was able to live up to the
challenge. Thankfully, it is, your teammates
making overlapping runs and
intelligent support play as often as you
could hope them to. This particularly
impressive aspect of the sports game
is also highlighted by the Be A Pro
mode offline training, itself a terrifically
enjoyable exercise. |
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There are, however, minor gripes (like
you’re surprised). First up: wing play.
Though crossing has improved, wingers
aren’t quite as potent a force as they have
been in the past and though you could
argue it’s now more realistic, it is actually
less fun. Second, first-time shots in the
box are too rare a treat, players too prone
to taking a touch before unleashing a
fierce drive. Such a tendency, of course,
invites a swarm of defenders, so the
once-explosive move fizzles to nothing.
It’s frankly annoying. We’re also still
undecided on EA’s homogenised style
of menu, but as it’s about as excellent a
system there is for that sort of thing, we’ll
go easy on it.
For the first time in a long time, a FIFA
game will top the PlayStation charts with
good reason. If you like watching football,
it’s about as decent a simulation of that
as you’ll find. If you like playing sports
games, it’s one of the better ones. So,
yeah, buy FIFA. It’s really good. Actually.
Aaron Asadi
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