Looks pretty good and re-creates the
television show very well, but it’s a boring,
repetitive, nonsensical television show.
Plus, even hardcore Dragon Ball fans will
be disappointed at the rather
measly quantity of content.
SCORE
25/JUN/08
61%
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Dragon Ball Z was an overblown and
tedious anime where nothing much
happened for weeks on end. Don’t
take our word for it, check out
the new-world oracle Wikipedia, which says,
"Filler is used to pad out the series; featuring
long shots of the characters faces and standoffs
lasting an entire episode". Over ten years
after the series has finished and people still
want more? Apparently so, and that’s why, in
the long line of Dragon Ball Z beat-’em-ups,
we have another.
It’s the first and won’t be the last on PS3.
If you’ve played Dragon Ball Z: Budokai
Tenkaichi 3 you should know the drill. It’s a
very good-looking game with clean-cut cel
shading and not much else. The main game
is split up into four sagas much like the TV
show. They’re set on different planets and
are loosely strung together with some sort
of ambition to a story. Unless you know the
series, don’t go expecting to know what
the hell is going on. Each fight is split up
with triggered dramatic scenes that imbue
the characters with extra powers such as
increased strength or defence. Each fight
has around 15 unskippable scenes to unlock
by replaying. You’ll only see around three or
so per bout. Recoome’s are campy and fun,
but you’ll quickly tire of
Vegeta talking about Goku
powering up his fingers.
However, this will all be
good news to Dragon Ball
Z fans who’ll lap this up like
stray cat in a dairy. The problem is that even
though there’s a wide variety of characters,
from the towering Nappa to the Goku’s shortarsed
son Gohan, they all have the same basic
move set. Everyone has a fireball, an uppercut,
and the same punch and kick combos. They’re
all assigned to the same buttons for every
character. There’s only so many times you can
smash an opponent up through the heavens
before seeing the same cut-scene again gets
dull. You can charge up your attacks using the
Ki meter to unleash bigger and fatter fireballs.
But again this suffers from the character clone
problem as it’s only the cut-scenes that make
the characters unique.
There’s online play and some tutorials, but
when compared to Budokai Tenkaichi 3 its
measly roster of 21 characters doesn’t match
up to its predecessor’s 160, not to mention
the game modes that have been lost. This is a
fans-only game, everyone else should wait for
Soul Calibur IV.
Imagine Publishing Ltd, Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ
Registered company 5374037 (England) : VAT No 864 6042 18
Directors: Damian Butt, Steven Boyd, Mark Kendrick, Alistair Ramsay, Harry Dhand, Andrew Hartley, Sam Watkinson