Bladestorm is an uneasy marriage between
simplistic Dynasty Warriors-style action
and RTS unit-based combat that doesn’t
convince on either front. But there is
something charming
about it that Dynasty
Warriors fans may
find appealing.
SCORE
05/NOV/07
58%
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The Hundred Years’ War was
certainly one of the better battles
the English got involved in. It was
far more glamorous than The Great
War, which was full of muddy trenches and
gout, and much less tragic than WWII, which
had nuclear bombs and the Holocaust. In
fact, The Hundred Years’ War bestowed us
with both a valuable sense of nationhood,
and an intense hatred of the French. But
if the French and English armies of the
mid-14th Century were as incompetent as
Koei’s Bladestorm would have you believe,
The Hundred Years’ War would have lasted
a lot longer than a hundred years. In fact, it
would probably still be raging across western
France as you read this.
Bladestorm: The
Hundred Years’ War wants
to work like a Dynasty
Warriors game dressed
in real-time strategy
clothing, so instead of embarking on solo
heroics, your character has to engage the
enemy by selecting and taking control of
various units, such as archers, swordsmen
and cavalry. Each unit has a basic attack
– implemented by holding R1 – and three
special moves, which have rather slow
recovery timers so you can’t button bash
your way to victory.
It all sounds simple enough. However,
because you can only control one unit at a
time, and because you need the help of the
idiotic AI-controlled units to capture enemy
forts, you either have to go back and forth
across the map – painstakingly ferrying
individual squads to the enemy location – or
you have to follow the AI wherever it goes,
which is usually in the opposite direction of
your objective. Therefore, you’ll often find
yourself unable to capture a fort because
your computer team-mates simply wont
follow you in, even though you’ve already
wiped out all the enemy troops inside.
Then there are the graphics. It is
understandable that Koei had to make visual
compromises in order to keep a steady frame
rate while vast armies rampaged across the
screen, but we swear our lovely PS3 cried as
it processed Bladestorm’s horrible textures,
just like your girlfriend might cry if you forced
her to dress up like a prostitute.
But it’s not all bad. Slaughtering armies
of Frenchmen is always satisfying at a base
level, and at least Bladestorm tries to put a
new spin on the Dynasty Warriors franchise.
It’s just a shame that Koei hasn’t given its
novel concept enough depth to make you
feel like there is any element of strategy
lurking beneath its surface.
Imagine Publishing Ltd, Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ
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Directors: Damian Butt, Steven Boyd, Mark Kendrick, Alistair Ramsay, Harry Dhand, Andrew Hartley, Sam Watkinson