|
|
|
|
|
REVIEW BEOWULF |
|
|
|
|
|
|
|
|
|
PUBLISHER
|
UBISOFT
|
|
|
|
|
|
|
|
|
|
|
|
DEVELOPER
|
IN-HOUSE
|
|
|
|
|
|
|
|
|
|
|
|
GENRE
|
BEAT-EM-UP
|
|
|
|
|
|
|
|
|
|
|
|
PLAYERS
|
1
|
|
|
|
|
|
|
|
|
|
|
|
PRICE
|
£49.99
|
|
|
|
|
|
|
|
|
|
|
|
RELEASE DATE
|
OUT NOW
|
|
|
|
|
|
|
|
|
|
|
|
There are far worse movie licences out
there than Beowulf, but there are far
better games, too. Dumb, violent and
pretty dull, this is an old-fashioned
hack-‘n’-slash, with a few odd additions,
but not one worth shouting about.
|
|
|
|
|
|
|
|
|
|
|
|
SCORE
03/DEC/07 |
61% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
 |
|
|
|
Sometimes, all you want to do is
just be a man. To regress to a
primitive, Neanderthal state, to
rip meat from its bone or bark
nonsensical grunts at passing cavewomen.
It’s just fun. Beowulf, Ubisoft’s latest
film-to-game licence, lets you do just that.
If there’s a more manly game than one that
allows you to tear everything in your path
to shreds in a fit of carnal rage, then we
haven’t played it.
Beowulf might just be the first game
ever to be based on a poem. Odd subject
matter, you may think, until you realise that
it’s a poem that’s all about a Welsh guy
killing a whole heap of big monsters, and
it’s a poem that’s been turned into a major
CG (computer generated) motion picture
starring Ray Winstone and Angelina Jolie.
So, playing as the titular Beowulf (he’s not
a wolf, just a guy with a big beard), you
have to hack and, indeed, slash your way to
ancient poetic victory using a system that
can only be described as ‘insane’.
You see, Beowulf is not your ordinary
hack-‘n’-slash game. Yes, there are
elements of Dynasty Warriors evident in
its squad-based slaughter, and more than
a touch of the PS2 LOTR games with all
the incessant murderising, but has there
ever been a hack-‘n’-slash/rhythm-action
game before? A game that includes a
QTE to resist the sexual advances of a
nymphomaniac goddess? A game where
your own bursting libido can be transferred
into a screen-saturating Devil Trigger? No.
Of course there hasn’t.
|
|
|
|
 |
|
 |
|
|
|
When not hacking or slashing, Beowulf
often has to rouse his troops in song. An
early example comes when crossing a
mighty ocean aboard a longship. As your
loyal men struggle against the tide and
rain storm, you lead them in a sea shanty
by conquering a simple
beat matching minigame.
When you get the
button presses crashing
in time to the music, it’s
surprisingly affecting,
as your band of manly companions sing
about shagging and boozing. To say that
Beowulf is an adult piece of interactive
entertainment would be putting it lightly.
This is compounded by the sheer
violence of it all. Beowulf isn’t a student
of the Dante school of balletic brutality.
Nope, he drinks from the same chalice as
Conan and Kratos – he likes his violence
close, personal and bloody. With a couple
of simple button presses, you can grab
an unsuspecting enemy, spin him around
and snap his spine with a forceful boot,
or pick him up and throw him headfirst
into a wall, accompanied by a ferocious
battle roar. And when the proverbial
excrement hits the medieval fan, there’s a
devastating ‘overkill’ mode (see Ray Rage
boxout) that can decimate everything on
screen in seconds, be it foe or friend.
Of course, being a licensed game and a
hack-‘n’-slash, Beowulf is far from perfect.
As is often the way, it’s a game keen to
show its hand early, so while the opening
couple of hours are littered with thrilling
set pieces, like the stunning Sea Serpent
boss battle, the second and third acts
become more of a war of attrition, with
seemingly infinite streams of enemies
and a marked jump in difficulty. After
the five millionth time you’ve cracked
someone’s skull open, it can become
a bit boring. Also, having to complete
rhythm-action sections to encourage
your men to open a door can prove
incredibly frustrating if some previously
unseen peasant sees fit to waggle his
sword in your general direction, meaning
you have to start all over again.
|
|
|
|
 |
|
 |
|
|
|
Also, the implementation of RPG-lite
mechanics is a bit misleading. While
you have a choice between shunning
your carnal desire and only using heroic
methods of attack, the outcome is
ultimately the same, with only a few
upgrades rewarding those who choose
to travel the path of righteousness. The
PS3 may be lacking a true triple-A title
this winter, but when there’s Uncharted,
COD4 and The Orange Box all knocking
on your Christmas wreathed door, can
anyone be bothered to slog through a
deeply repetitive licensed hack-’em-up?
Probably not. But that’s not to say
Beowulf is an awful game, merely a just
above average one. For a movie licence,
the production values are quite high,
with character models and backgrounds
looking solid and believable, and a
smattering of stylish effects breaking up
the monotony of greys and blues. It may
play like Dynasty Warriors, but it certainly
doesn’t look like it.
With a boisterous script and some
stellar voice work from Winstone and Sir
Anthony Hopkins, Beowulf at least feels
like a proper videogame rather than a
piece of movie merchandise. Just don’t
be fooled into thinking it’s a kid’s game.
It may be a CG movie, but it ain’t Surf’s
Up. Unless Surf’s Up involves brutal,
unflinching acts of extreme cruelty and
violence. Now there’s an idea…
Jon Denton
|
|
|
|
|
|
|
|