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REVIEW BEIJING 2008 |
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PUBLISHER
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SEGA
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DEVELOPER
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EUROCOM
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GENRE
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SPORTS
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PLAYERS
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1-4
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PRICE
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£49.99
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RELEASE DATE
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OUT NOW
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Destined to reside in a graveyard of Sixaxis
controllers and shattered British medal
hopes, but fondly remembered
during periods of intense hangover.
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SCORE
30/JUN/08 |
54% |
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| BEIJING 2008 GAMEPLAY VIDEO
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To view this trailer, you will need to Adobe Flash Player already pre-installed.
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You’ve arrived home at around
midnight. You’ve just downed vast
quantities of fermented man-fuel.
And now, having successfully
convinced Daz, Gaz and Kev that, after
witnessing British athletes fall over their
shoelaces, urinate mid-race, and/or
accidentally brain/maim/impale themselves
on various pieces of field sport equipment, it’s
time to get some virtual payback.
Marginally better than imagining Britain
winning gold in a post-Redgrave era, is Beijing
2008: The Official Video Game Of The Olympic
Games (TOVGOTOG – catchy). You can, of
course, play any event you wish from the get-go,
from various running distances, through field
sports such as javelin, hammer, long jump,
high jump, triple jump and so on, and even take
part in more niche events such as table tennis,
diving, archery and judo. In
fact, there are 38 events and
that sounds like rather a lot
of fun, don’t you think?
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And it is... if Daz, Gaz and Kev are all present
and correct. Because playing Beijing 2008 on
your own occupies a measure of fun shared
with terminal cancer. It’s hard to believe that
gameplay-wise, these types of games haven’t
really evolved since Track And Field – a game
now a full quarter of a century in age. You’ll
sigh in disbelief as you’re made to waggle the
stick from side to side, or mash the buttons to
build ‘power’ or ‘speed’. You’ll emit the pathetic
squealing of a tortured dog as the game offers
you a one nanosecond window of opportunity
in which to release whatever object you’re
attempting to wang up-field. And you’ll cry the
tears of an incontinent Radcliffe as the lactic
acid builds to a level at which your arm is so
flaccid, you might as well limply droop at the
Sixaxis with a liquorice bootlace. Meanwhile,
back at the party house, our four drunks are
really enjoying the game for precisely the same
reasons. Daz is shouting laddish abuse at Kev,
who’s just failed the 100m because he waggled
one stick, and accidentally nudged the other.
Gaz and Kev can’t stop laughing at Daz, whose
right palm has now lost its entire epidermis and
is now just a vast weeping sore. And conciliatory
hugs ensue as, due to a lack of visual and audio
cues, no one seems to be able to time their
starts so that the race is over before it’s begun.
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During a time of Olympic fever, a lot will be
forgiven. During drunken moments with the
boys, perhaps doubly so. But with the handcrippling
mechanics competently preventing
solo play, Beijing 2008 is a tiring, painful and
disjointed experience.
Dan Howdle
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