Even if you really love RPGs you can’t play
them all because it’d take forever, but here’s
one you don’t have to play. It doesn’t look
very nice, gets repetitive going to school
every day and killing
demons nightly, and
Rogue Galaxy is still
available and better.
SCORE
07/JAN/08
64%
CLICK ON A THUMBNAIL TO PREVIEW
Okay, so you play this silent school
kid who, upon arriving at a new
school, experiences something
called the ‘dark hour’ where
everyone in the world – bar a select few – is
placed in a coffin at the stroke of midnight.
During this hour the world is attacked by
demons and it’s up to the few humans
awake to fight the demons by shooting
themselves in the head.
Once the hour is up everything returns to
normal and then you get to go to school. You
even get to take some exams.
You might be familiar with a couple
of the other games in the Shin Megami
Tensei series: Digital Devil Saga and Devil
Summoner. But even with all the weirdness
wrapped up in those, they still don’t quite
match the bizarreness of fighting demons
by night and then joining the fashion club
and the kendo team during the day. Even
the fact the game takes place over a year is
strange. But not as strange as watching your
characters shooting themselves in the head
every time you attack a demon.
The battle system is very similar to that
found in Digital Devil Saga, it’s all about
exploiting the weakness of the enemy.
You can scan enemies for free (after
you’ve scanned them once it becomes
instantaneous) to find out their weaknesses,
then hit them with the corresponding, but
confusingly named, spell (Mufu is ice, by
the way) and you’ll get another chance
to attack. Which kind of makes the other
non-controllable members of your party
redundant until one of your attacks misses
and they get to have a turn.
The skills and spells you can use
come down to what Persona you
are carrying. They’re ancient spirits
and by collecting them, levelling
them up and fusing them together
you can unlock more devastating
attacks. When you’re doing the whole school
thing during the day you develop social links,
which help to boost the skills of the Persona
when you’re creating a new one.
There’s a heck of a lot of dungeon
crawling. In the tower that you climb, each
floor is randomly generated so it’s always
an adventure to try to find the stairs up to
the next one. Well, it’s more just a case of
wandering around until you find them.
Unfortunately, Persona 3 doesn’t feel very
rewarding to play or that there’s really much
point in completing it. It’s the story that
lets it down more than anything, because it
feels like you’re playing an anime that you’d
rather not watch.
Imagine Publishing Ltd, Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ
Registered company 5374037 (England) : VAT No 864 6042 18
Directors: Damian Butt, Steven Boyd, Mark Kendrick, Alistair Ramsay, Harry Dhand, Andrew Hartley, Sam Watkinson