Bungie ‘bit off a little more than it could chew’ on PlayStation
A lot of people seem to be forgetting something – Bungie’s made a PlayStation game before.
Whoah! For the last day or so, the whole world’s been going nuts about the Activision/Bungie publishing deal, and why not? It’s a big deal that the developer of the Xbox’s biggest first-party IP is going to be making multi-format games for at least the next ten years. But a lot of people seem to be forgetting something – Bungie’s made a PlayStation game before. Oni on the PS2.
So we decided to dig back into the PLAY archive and find out what we thought of Oni, and it turns out it wasn’t particularly good. Described as ‘an enjoyable but flawed adventure’ back in issue 74, Oni was a third-person hybrid of Syphon Filter, Tomb Raider and Fighting Force that tried to cleverly mix up a variety of gameplay styles, but ended up very much a mix up and not especially clever.
But we’re not about to suggest that Bungie is somehow incapable of making a decent game on any PlayStation platform just because of one iffy release on the PS2. In fact, Oni wasn’t even developed by the main Bungie team. It was actually the one and only project developed by the short-lived Bungie West studio, so it’s definitely not a reflection of where Bungie is now. Still, it’s an interesting and often overlooked little bit of gaming history, and if you want to know more PLAY’s Oni review is archived right here.