PSP has run its course: time to let it die
Sony confirmed a week-and-a-bit ago that they are to stop selling new PSP development kits. This doesn’t mean the end for the handheld, as developers will still be able to loan kits and the old are simply being replaced with the new.
Basically, it means very little in the grand scheme.
It made me think, and the thoughts I thunk said this: I think it’s about time to let the PSP die a quiet, respectable death.
The original PSP – or at least the 3000, the model we’re currently on – is long in the tooth. It’s still capable of pushing out very good games, but the frequency of releases is dropping. It’s rare that I’m actually excited about something in PSP’s future, and the increasing prevalence of throwaway, crappy little Minis is getting to be a bit much. Letting the machine die a natural, though expedited, death is the right thing to do. It will encourage positive nostalgia about one of the most unfairly-maligned consoles ever released and it will give people something to actually look forward to in the shape of the PSP2, whatever that is.
The PSPgo only came out recently, true. But it was – and this is being as fair as I can be – an abject failure. Scrap the idea, use the good features from it (umm… the built-in memory?) and apply lessons learned to the next generation. While I will say the original PSP still has some life left in it – if only a bit – the PSPgo was a stillborn, and it needs to be scrapped.
The PSP has had its detractors, and I’m not one of them. I think it’s a fantastic, versatile handheld with some fantastic games and I rarely travel anywhere without mine. But I do think the PSP has run its course. It’s half a decade old, it’s not able to wow us any more, it’s been usurped by mobile phones, for eff’s sake.
Turn off life support, let it slip away. The PSP has enjoyed a full life, even if it will only really be appreciated after its death. We’ll miss it, but in this case it’s absolutely necessary – the PSP has to die.
[Original news via MCV]