Media Molecule never confident of LittleBigPlanet 2 in 2010
Back in May of this year, I spoke to the game’s creative director, Mark Healey, and he told me,
“I just can’t wait, man… I just can’t wait to see what the community does with this stuff.”
When I asked how much longer he would have to wait, the answer wasn’t exactly committed,
“Well, we’re targeting this year, Thanksgiving I think. That’s what we’ve promised Sony, but y’know, I wouldn’t like to stake my life on it.”
Good job too. We wouldn’t want such a talented chap cut down before his time.