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The real life of... Dante Sparda
Our sensational (and monthly) look at a PlayStation icon
JARED LETTO ENTERED the world kicking, screaming and
devil-punching his way past anyone stupid enough to try
to sever the umbilical cord. Precocious, and with a head of
freakishly white hair, Letto was often mistaken for another
kid in his town, Jared Leto, who he also bared an uncanny
resemblance to (something his father maintains is purely
coincidence). Both had dreams of starring in Hollywood
movies, and although Leto ultimately beat him to that goal,
Letto finally got the chance to prove his abilities when he
bagged the lead role as Dante Sparda in Capcom’s seminal
Devil May Cry.
Assuming the role was easy, mainly because there was
little for him to do: he looked exactly like the image Capcom
artists had envisioned, which included that stupid hair. He
was prone to spout lines equally as asinine as the character,
and his pants were always two sizes too small (Capcom
maintains his hiring had little to do with his uncanny
resemblance to Jared Leto, or because he harboured
desires towards his mother just as questionable as Dante’s).
One might say Letto was born for the part – something
reflected by him immediately changing both his name and
his lifestyle to reflect the rock-‘n’-roll-loving demon slayer.
Released in 2001, Devil May Cry was a critical and
commercial success, selling well over 4 million copies to
date. World-renowned Play Magazine was so enamoured
by Devil May Cry, it awarded the game 93% and regarded it
as “Even better than your mum!” And with such a popular
and promising franchise on its hands, Capcom was quick
to spearhead a sequel. That game was Devil May Cry 2.
And it was rubbish. Rushed into development to ride the
first game’s massive wave of success, Devil May Cry 2 was
shorter and far less in-depth. What followed was a ton of
less-than-stellar reviews. Although this reflected badly on
Capcom, no one took the hit worse than Dante.
From day one he was against a sequel, constantly making
his feelings on the paper-thin story (that was written on
paper-thin toilet paper by a Capcom executive during
toilet break) well known. As such, the same executive saw
fit to crowbar Lucia, a new character, into the story. As
punishment for his further indignations, Dante’s dialogue
was cut to a bare minimum – something many actually
consider a good thing. Despite the horrible reviews, the
game was successful. Dante saw the vitriol as perfect
opportunity to turn the franchise around, and thus, Devil
May Cry 3: Dante’s Awakening was the product.
“Devil May Cry 3 returns the franchise to the top of its
game, proving, once again, that it’s still even better than
your mum!” asserted Play magazine. Capcom couldn’t have
been happier, and neither could Dante. He was back. And
with talk of a special edition in the pipeline, as well as initial
planning on the fourth, and mostly Jared Leto’s decision
to leave films and concentrate on a music career, Dante
couldn’t have been happier. He still fancies his mum.
Jared Leto, childhood nemesis “Look…for the last f**king time, we are
not the same person!”
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