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The real life of... Crash Bandicoot
Our sensational (and monthly) look at a PlayStation icon
BORN IN THE first half of 1995 in sunny Los Angeles, Crash
had typically blissful beginnings in the arms of his supportive
parents at Naughty Dog. As he grew into a well-rounded
child, Crash quickly became notorious for the odd placing
of his eyes, his strange taste in trousers but, ultimately, the
quality of his gaming debut, the self-titled and huge-selling
Crash Bandicoot on the PSone. Crushingly, his oncoming
successes could never prepare him for an eventual spiral
into vice, prostitution, and… a team up with Spyro the
Dragon. This is The Crash Bandicoot Story, exclusively in
your beloved Play magazine.
As he wooed the audience at E3 1996 with his simple-yetbrilliant
take on the 3D platformer, anticipation for Crash
was at a sumptuous high; he was sure to be a hit. As all
the journalists in the land fell in love with the naughty dog,
Naughty Dog began to treasure its baby, as if he were a sexy
casserole, or something similarly enticing. Fame beckoned.
Over his three games, beginning in 1996, Crash shifted
over 10 million copies worldwide, becoming, with Crash
3, the first international title to sell over a million copies in
Japan. Huzzah, he possibly cried! Crash was famous. All
loved him: children, parents, the elderly, jaywalkers and even
sex addicts came to appreciate his rave-era, insane veneer.
Then, tragedy struck in the Naughty Dog household. The
next generation was soon to wash over the beloved icon
and, in 1999, Naughty Dog became aware of his pending
uselessness in the next generation: it was time for Crash to
go. After a voyeuristic and pleasurable time as PlayStation’s
sweetheart, Crash Bandicoot sank into the arms of the
loving fanatics, the kind that still believed in the simple
pleasures of his dated antics.
Meanwhile, Crash, now ageing and drinking heavily (from
a cider brewed from the apples he collected), was forced
into a team up with Spyro the Dragon in his most humiliating
career move to date. His loving parents at Naughty Dog
long departed, Crash was at the lowest point of his entire,
fictional existence. Perhaps it was the insufferable Crash
Bash that initiated the hatred usually reserved for estate
agents, or Hitler, but the world was done with the rabiesridden
Bandicoot, regardless.
Still, as we enter what will be his third console generation,
we can’t help feeling happy about the Bandicoot’s evaporated
status in this modern age. Of course, he’s still being flogged
in the monstrous-sounding Crash Of The Titans for PS2
and PSP, so we’ll leave Crash with the same advice that the
bumblebee gave to the rose: stop being a prick.
“I was a mask, he was a Bandicoot. Those
early days were harsh.”
– Aku Aku |
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Crash Bandicoot
(PSone, 1996) |
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Crash Bandicoot 2
(PSone, 1997) |
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Crash Bandicoot 3
(PSone, 1998) |
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Crash Bash
(PSone, 2000) |
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Crash Team Racing
(PSone, 2001) |
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Crash Bandicoot: The Wrath Of Cortex
(Multi, 2001) |
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Crash Bandicoot: The Huge Adventure
(GBA, 2002) |
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Crash Nitro Kart
(Multi, 2003) |
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Crash Twinsanity
(Multi, 2004) |
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Crash Bandicoot Fusion
(GBA, 2004) |
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Crash Tag Team Racing
(Multi, 2005) |
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Crash Of The Titans
(Multi, 2007) |
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