Videogames, in identical fashion to
books, films, or television, have
a history that is just as important
as its future. With Sony threatening to
relinquish its support for the backwards
compatibility function in the 40GB PS3
SKU, we thought we’d take a look at the
backwards compatibility situation in
detail. Given that the PS3’s relationship
with PS2 and PSone titles has a dogged
past, it’s certainly a contentious issue
for the potential PS3 owner.

San Andreas on the PS3 is a triumph.
Everything looks far more polished in HD, proving
that backwards compatibility is worthwhile when the effort is made.
After all, a gamer could’ve easily
spent a decade of their life and a small
fortune on PlayStation games from
the last two generations. Since Sony
has had serious issues with providing
its own software for the PS3 platform,
many gamers that are new to the
console will want to fall back on their
retro collections, at least until the bigger
publishers start to back the PS3 in
2008. The ability to upscale PSone and
PS2 games in 1080p was also a vicious
incentive to buy the 60GB model.
However, officially, at the very least, the
40GB PS3 will not support PS2 and
PSone games whatsoever. Or will it?
The problem with this move by Sony
is that, once again, the electronics giant
has contradicted itself in the public eye.
In 2005, Phil Harrison emphasised
the importance of backwards
compatibility, citing it as an item of the
utmost importance to Sony Computer
Entertainment. In an interview with
website GamePro during May of last
year, he stated that, "Backwards
compatibility, as you know from the
PlayStation One and PlayStation 2,
is a core value of what we believe we
should offer."
On top of that ironic morsel, he stated
this, in regards to Microsoft’s limited
support of the original Xbox titles on the
360, “I don’t believe that was backwards
compatibility.” So, why has Sony had
a contradictory change of heart?
According to the Wall Street Journal,
SCEA CEO Jack Tretton stated that
losing PS2 compatibility in the 40GB
model isn’t “dramatically reducing
Sony’s costs of manufacturing” the
PS3, either. Therefore, the reasons
behind the removal go beyond that of
the initial factory costs.

Games released in 2007, such as the
triumphant Final Fantasy XII, are not guaranteed
to play on the PS3. Some games will, others won’t.
Perhaps the most likely explanation
stems from the fact that PS2
backwards compatibility is sourced
from a combination of software and
hardware on the PAL PS3, rather than
merely containing the PS2 Emotion chip
like the American models. Most games
have to be individually emulated to work
on the PS3, which is why the official PAL
b/c website (
faq.eu.PlayStation.com/bc)
is such a mismanaged mess. In the
case of the 40GB SKU, it’s just time
effective for Sony to turn its back on
the complicated affair, since this model
has taken out the PS2 semiconductor
hardware that made 90 per cent of all
the games compatible.
Does the 40GB really, unanimously
outlaw all PS2 and PSone games
without exception, then? Not exactly.
Play spoke to a Sony representative,
deciding that for balance’s sake, we’d
give the company a genuinely fair chance
to explain the situation, “Backwards
compatibility for PSone titles remains
the same no matter how many times
the model is changed,” said Sony. Good
news for PSone fans. Anyone wanting to
play PS2 games, however, won’t be so
lucky, “The increased complexity of using
a software-only solution for each and
every title means that to ensure accurate
software emulation for the majority
would be technically challenging, time
consuming and costly.” According to
Sony, however, there’s no guarantee that
the PS3 won’t play some PS2 games. It’s
pot luck, really. Don’t expect the majority
of your PS2 games to work on the PS3,
but if some do, this is to be considered
a bonus – whichever games rely on
software emulation will work.
In clarification, the 40GB model will
support PSone games to the same
degree as the 60GB PS3, but its PS2
compatibility is not something that
Sony is going to take responsibility for.
According to Sony’s representative,
firmware updates will “continue to
support (PS2) backwards compatibility”
for the 60GB model, but we’re not sure
that this will always be the case. There
was a reason, of course, that the sales
of the PS2 topped 120 million, but it
seems that a fruitful, epoch-shattering
generation of gaming legacy is about
to be left behind by Sony. Then again,
you don’t have to throw away your
PlayStation 2 and your standard
television – it just would’ve been nice to
see Sony follow through with one of its
promises for a change.