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J'accuse!
by Spike E Hareboy
 
Dragon Quest VIII
Square Enix, PS2 (2006)

Putting every RPG cliché into a single mess
Do you ever get the feeling that something is popular for no reason? Be it Midsomer Murders, X Factor or the Arctic Monkeys, modern society leeches onto the most vile trends in huge numbers, leaving us to cry as we try to convince the lamestream that the new Battlestar Galactica is better than Lost. In short, everything that has ever existed in life as we know it is complete balls.

Gaming’s trends are set in the same way as everything else. Dragon Quest is a huge deal in Japan, so when the series hit our tender shores for the first time, we expected a stunning display in RPG mastery. What did we Brits get? Something so clichéd, overrated and pompous that it left us crying a simultaneous mix of acid and blood. Why, oh why was it so bad?

First of all, the characters were British. At first I thought it was part of some hilarious prank, but hearing Yangus speak “cockney” was as realistic and humourous as a clown with a tortured soul. He sounded like a thuggish idiot. Also, the main character didn’t bother uttering a word. Oh, really? That’s never been seen in an RPG before, has it? Rubbish.

The battle system is pump. While I paid full price for the game (on a birthday, no less), I found myself alienated by how plain it all looked. Dragon Quest is an exercise in how to ruin a person’s good time, with plodding becoming part of the experience for the entire game! The environments were bland and lifeless as well, an unexpected fate from the previously great Level 5. In an obvious attempt to appease its uninteresting and addicted fanbase, this is essentially the 1986 game in the series with PS2 graphics. Good versus evil, press this, go here; you get the idea. Unless you have absolutely no personality and see eating grass as an important use of time, Dragon Quest will horrify.

I could call the game "solid", but I’m not in the mood for defending Dragon Quest VIII. Having owned the game for an entire year without any satisfaction at all, I can pleasantly call the experience a bland-astrousers pile of steaming hot shit. Too strong? No. If you, like me, have been promised of a game that ‘rewards’ and is ‘fun’ only to have your hours stolen by this heap of crap, nominate its rubbish nature by sending a postcard to hell.

Dragon Quest is a bad game just for being a game that isn’t bad. It’s so average and ordinary that it’ll just depress you, without being awful in any hilarious way. In a way, it’s a game that ends up being as bad as those titles that shock and appal, simply because the hype around this series is monumentally overstated. When you consider that it sold 2 million copies on release day in Japan, you’d think they were buying into one of the greatest things in the entire world. They’re not.
 
 
 
 
 
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