Games You’ll Be Waiting A While For
Feel like you’ve been waiting a while for GT5? Well, here are some games that you won’t even in be seeing in 2011.
We’re ticking off the days to Gran Turismo 5 now and not until the day it’s released, but more the days that are passing without us knowing when it’s coming out. There are plenty of other games though that we know for a fact we have to wait a while for. Here are some of the top ones.
Darksiders 2 – THQ recently confirmed that its sequel to this year’s early, post-apocalypse, dark horse, break-out hit shouldn’t be expected until its 2012 financial year. That means we may not see it until early 2013. Ouch. Sorry horsemen fans. This one is going to take a while, but after the last game it should be worth it.
Street Fighter X Tekken – You wouldn’t have thought that another fighter based on the Street Fighter IV engine would take all that long. Look how quickly Capcom turned around Super Street Fighter IV after all. However, Yoshinori Ono has said we shouldn’t expect his blockbuster fighting franchise crossover until at least 2012.
Devil’s Third – Coming from ex-Team Ninja head and one of Play’s all-time top 5 favourite people ever, Tomonobu Itagaki, Devil’s Third is a game to watch. He seems to be merging his work with Ninja Gaiden and Dead Or Alive with the third-person shooter genre and the pay-off promises to be bloody. It won’t be here until 2012 though.
BioShock Infinite – One of the most exciting new titles coming to consoles, the original BioShock team is turning its creation on its head by sending it skyward. Irrational is working towards a 2012 release date though, with the game itself set in 1912, 100 years earlier. It’s going to feel like a long, but hopefully worthwhile wait.
Agent – By a process of elimination we’re pinning Rockstar’s PS3 exclusive Agent down for at least a 2012 release, if not later. Why? Mainly because Rockstar has a couple of other projects much further ahead of the curve such as LA Noire and Max Payne 3. Those could both be 2011 releases, so Agent may be given some more breathing space.