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Cult Heroes
A look back at a bygone age when men where men and games were art. Possibly
 
 
Shin Megami Tensei: Lucifer's Call
A heretic called upon an earthly light, and devastation ensued...

The stream of average Japanese RPGs has its benefits, you know: inevitably, within the ranges of ¥2,245 budget titles, there often lingers a franchise with a more focused use of its creativity. No, we’re not referring to either of Square Enix’s 40 or 60 millionselling behemoths, which have always had financial room to breathe, but rather a semisuccessful series from a smaller Japanese company.

Prior to Shin Megami Tensei: Lucifer’s Call, the MegaTen series was unheard of in Europe. No doubt buoyed by the fact that it featured Dante, from the Devil May Cry games, Lucifer’s Call was the first in the long-running series to justify its leap to European shores. The RPG plays as a twisted version of the Pokémon series, but the ball throwing and quirky creatures are exchanged for negotiation, and demonic killers respectively. An unsettling presence hangs over the game’s world; the graphics are in soft focus, but it isn’t the kind you’re used to. It’s more of a dark blur, and every environment is more immersive as a result.

The combat is standard RPG fare, but developed in a remarkably engaging way. The main character (though nameless, we refer to him as ‘Samuel’) is customisable, but the monsters can be crossbred, and evolved. Unlike other Shin Megami Tensei games, which lacked the atmosphere and subverted tone of this inspiring release, the storyline was a little braver – touching on some religion-twisting ideas, the plot was all the better for its lack of American voice actors.

Even the setting, something that could’ve been lazily outputted in the face of the intriguing concept, is sensibly multi-layered. The game starts in a train station, but eventually moves to a creepy hospital, a park, and huge, labyrinthine tunnels of interdimensional space. Throw the Apocalypse over all of that, and Lucifer’s Call unveils itself to be a surprising, thought-provoking RPG.

Avoiding the trappings of its regular Japanese brethren, Shin Megami Tensei: Lucifer’s Call shows that a great RPG doesn’t need a high profile to hit the mark. This is a well-rounded, challenging game, and it makes for a great break from the clichéd RPGs that have poisoned the genre of late. "The fact remains that our world came to an end..."

Take five minutes to look on Amazon, and you’ll see that Shin Megami Tensei: Lucifer’s Call is available for about £11 secondhand, but one of us got it brand new for £9.99. Have a browse, before you buy.
 
 
 
 
 
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Directors: Damian Butt, Steven Boyd, Mark Kendrick, Alistair Ramsay, Harry Dhand, Andrew Hartley, Sam Watkinson