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Cult Heroes
A look back at a bygone age when men where men and games were art. Possibly
 
 
R-Type Final
One credit remaining - better make it count

R-Type Final is a classic tale of a lone hero’s struggle for victory, fighting for all that’s good with the odds stacked harshly and unfairly against him. And we’re not talking about the in-game plot here, we’re talking about the story of how R-Type Final came to be made at all. It’s a story that fills us with hope against the backdrop of a games industry scrolling, unwavering towards a bloated, lazy, watered-down, greedy, soulless, monolithic, homogenous future.

The hero of our story is Kazuma Kujo, director of R-Type Final and of its equally majestic PSone predecessor R-Type Delta. In November 2000 he made a decision that would ensure that the once dominant scrolling-shooter genre wouldn’t just fade away, knowing when it wasn’t wanted. Thanks to Kujo, it would instead go out in a fitting blaze of glory. A blaze of glory called R-Type Final.

So what was this pivotal decision? Well, having been told that the plug was to be pulled on the new R-Type project and that furthermore, Irem would not develop any scrolling shooter ever again, Kujo began working alone and in secret on the idea of a final, all conquering R-Type title. Officially, he continued to work on another Irem project as per his employer’s instructions, but every spare moment was spent working on game ideas, rounding up support from the R-Type fan community and instilling a belief and desire in his staff that their next title would be an R-Type title. Gradually, Kujo won over his colleagues and together they conspired to make preparations for R-Type Final without the knowledge of any of Irem’s top brass. Altogether this covert crusade went on for a staggering year and a half.

In 2002, Kujo got together with Irem’s high-level management for a development approval meeting. It was here that ideas would be presented to the money men and their fates ultimately decided. This was Kujo’s chance to reveal what he’d been up to and, if necessary, beg his bosses to green light R-Type Final. Initially, his presentation was met with a negative reception, so beg was what he did.

"Give me one more chance to develop a new R-Type, and I promise you that this will be the FINAL!!!!!"

Whether it was the sincerity of his plea or the extremity of his punctuation that won them over we don’t know. But we do know that as a result of the uplifting, climactic, Hollywood-esque, tear-jerking speech Kujo delivered from the bottom of his god damn heart that day, R-Type Final did get made. And the R-Type series, perhaps even the scrolling-shooter genre as a whole, couldn’t have come to a more riveting, electrifying, life-affirming end. Kazuma Kujo, we salute you.

R-Type Final is pretty rare these days, but if you can find one you can expect to pay as little as £5 for a pre-owned copy.
 
 
 
 
 
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Imagine Publishing Ltd, Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ
Registered company 5374037 (England) : VAT No 864 6042 18
Directors: Damian Butt, Steven Boyd, Mark Kendrick, Alistair Ramsay, Harry Dhand, Andrew Hartley, Sam Watkinson