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Cult Heroes
A look back at a bygone age when men where men and games were art. Possibly
 
 
Alundra
Dream a little dream for me

We love dreams. They immerse us in bizarre versions of reality that can be completely convincing yet utterly unrealistic, and at times give us an insight into how we would genuinely react in extreme situations. Even better than regular dreams are lucid dreams, when you are entirely conscious of the fact that you’re dwelling inside a world created by your own subconscious, allowing you to get into all sorts of erotic mischief. But imagine if you could go one step further, and enter into the dreams of others, exploring the perversions of a completely different mind from your own.

This is precisely what Alundra, one of the PSone’s forgotten classics, enables you to do. Washed ashore after a shipwreck, our eponymous hero – who sports the best bouffant ever seen in a game – wakes up in the village of Inoa and finds himself under the care of a kind fisherman. But pretty soon things start to go awry after a number of villagers mysteriously die while in the midst of a deep sleep. Alundra soon has to use his dream-infiltrating talents to save the remaining villagers, and get to the bottom of a nefarious evil infecting the land.

Alundra is heavily indebted to the Legend Of Zelda series. It’s a textbook Japanese action RPG, complete with obligatory health potions, bombs, conspicuous cracks in walls, dungeons and quirky characters – even the protagonist bears striking resemblance to Link. However, the game is a far darker and challenging experience than any Zelda instalment. Developer Climax created a game world that is melancholy and reflective, awash with barren landscapes and a surprisingly sinister tone. NPCs die rather frequently, despite your efforts to save them. The village becomes increasingly depopulated and, as the plot begins to take on somewhat religious overtones, the sense of impending doom becomes ever more tangible and unsettling.

Alundra is also an incredibly hard game. In fact, some consider it one of the hardest games ever made. But while the ruthless bosses, awkward platforming sections and unfathomable puzzles literally caused us to break a PSone pad, it never stops being fun to play. Moreover, despite its simple narrative and graphical style, Alundra actually makes you care about the world you’re trying to save and the characters in it, something even some of the best RPGs could learn a lot from.

Despite critical praise Alundra did not sell terribly well, and therefore can be hard to track down. Expect to pay somewhere between £10-15 for it on eBay, or you can get the US version for around $30 on Amazon. Stay away from Alundra 2, though, it’s rubbish.
 
 
 
 
 
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Imagine Publishing Ltd, Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ
Registered company 5374037 (England) : VAT No 864 6042 18
Directors: Damian Butt, Steven Boyd, Mark Kendrick, Alistair Ramsay, Harry Dhand, Andrew Hartley, Sam Watkinson