Official Website for PLAY - The UK's longest running PlayStation Magazine

Developer Interviews

Jun
3
Developer Interviews Latest Playstation News PS3
by
Gavin Mackenzie
Play caught up with Freestyle Games’ Chris Lee to chat about the latest title in the ever-expanding Hero family, DJ Hero…

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Jun
2
Developer Interviews Latest Playstation News
by
Gavin Mackenzie
Play spoke to Bizarre Creations’ Ben Ward and Peter McCabe about their first project under Activision ownership, Blur

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May
19
Developer Interviews PS3 PSP
by
Gavin Mackenzie
…along with its Lust, Gluttony, Wrath and the other five circles of Hell you’ll play through in EA Redwood Shores’ Dante’s Inferno

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Apr
30
Developer Interviews PS3
by
Gavin Mackenzie
This month’s Play has an exclusive interview with Tony Iuppa, producer on 256-player online extravaganza, MAG (a.k.a

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Mar
4
Developer Interviews
by
Gavin Mackenzie
The current issue of Play features an interview with BioWare CEO Dr Ray Muzyka, in which he talks about Mass Effect, Dragon Age and how much he loves the PS3

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Jan
27
Developer Interviews PS3
by
Samuel Roberts
In Play issue 176, on-sale 19 February 2009, we go in-depth with one of the PS3′s most significant releases of 2009, Uncharted 2: Among Thieves

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Nov
19
Developer Interviews
by
Gavin Mackenzie
Issue #174 of Play (on sale December 24 – get it for Christmas) features an awesome interview with Rock Band 2 lead designer Dan Teasdale, in which he tells us about how Rock Band 2 expands Harmonix’ vision to provide a new kind of music platform

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Oct
10
Developer Interviews PS3
by
Samuel Roberts
Last week, we invaded Media Molecule’s Guildford-based office for an extensive chat with two of the studio’s key figures – creative director Mark Healey and technical director David Smith

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Jul
11
Developer Interviews
by
Samuel Roberts
Some would say that the Lego franchise has already reached the ceiling

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Jul
7
Developer Interviews Opinion
by
Gavin Mackenzie
Play talked to two of TNA Wrestling’s biggest stars, Samoa Joe and A.J

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Jun
24
Developer Interviews
by
Gavin Mackenzie
In the next issue of Play (#168, on sale July 10) we’ve got an exclusive interview with Owen O’ Brien, in which the senior producer of Mirror’s Edge talks about what to expect from DICE’s “first-person movement” game beyond a really cool looking main character and lots of running about

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Jun
10
Developer Interviews
by
Christopher Reynolds
Can you tell us how Dark Void came to fruition, and what role Capcom played in the concept of the game

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Apr
2
Developer Interviews
by
Nick Jones
Play took time out of its busy day for a chat with Ready at Dawn’s Nathan Phail-Liff

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